import java.util.Random;
public class Roulette {
public static void main(String[] args) {
int money = 10000;
for (int x = 0; x < 12; x++) {
Random gen = new Random();
int r = gen.nextInt(49);
Random gen2 = new Random();
int r2 = gen2.nextInt(2);
if (r % 2 == 0) {
// Even
money = (money - 100);
// Bet = $100
} else {
money = (money + 100);
}
if (r2 == 0) {
// Black
money = (money - 100);
} else {
// Red
money = (money + 100);
}
System.out.println("Your Money:" + money);
}
}
}
// <[twisti]> make a roulette 'game'
// <[twisti]> let it run 100 times or so
// <[twisti]> make it red/black
// <[twisti]> random number from 0 to 49 (i think ?)
// <[twisti]> if its 0, you lose
// <[twisti]> if its even, you lose
// <[twisti]> if its odd, you win
// <[twisti]> and double your money
// <[twisti]> then when you have that working
// <[twisti]> make it run a dozen times