Miscellany
public text v1 · immutablevoid printsurfaceinfo (SDL_Surface* surface, const char* name)
{
printf ("%9s Depth:%i Rmask:0x%.8X Gmask:0x%.8X Bmask:0x%.8X Amask:0x%.8X",name,surface->format->BitsPerPixel,surface->format->Rmask,surface->format->Gmask,surface->format->Bmask,surface->format->Amask);
if (surface->flags & SDL_HWSURFACE) printf ("HW\n");
else printf ("SW\n");
}