rendered paste bodypublic OnPlayerDeath(playerid, killerid, reason)
{
if(killerid == INVALID_PLAYER_ID) {
new name[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(playerid, name, sizeof(name));
format(string, sizeof(string), "*** %s died.", name);
SendClientMessageToAll(COLOR_GREEN, string);
} else {
new killername[MAX_PLAYER_NAME];
new playername[MAX_PLAYER_NAME];
new string[256];
GetPlayerName(killerid, killername, MAX_PLAYER_NAME);
GetPlayerName(playerid,playername, MAX_PLAYER_NAME);
format(string, sizeof(string), "***%s killed %s!", killername, playername);
SendClientMessageToAll(COLOR_GREEN, string);
}
}