All pastes #281857 Raw Edit

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public text v1 · immutable
#281857 ·published 2006-12-17 03:12 UTC
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void Game::DrawBullets() {
	static int first_action = 1;
	static int lastAction = 0;

	int spacer = 300;

	if ((SDL_GetTicks() >= (lastAction + spacer)) || first_action == 1) {
		for (double i=-2.0, j = 0.2; i<2.0; i+=0.1) {
			j -= (i/30);
			projectiles.push_back(new Projectile("bullet_small", (bossPos_x + (sprBoss->GetSurface()->w / 2)), (bossPos_y + ((sprBoss->GetSurface()->h) - 20)), i, j));
		}

		lastAction = SDL_GetTicks();

		if (first_action == 1) {
			first_action = 0;
		}
	}

	for (std::list<Projectile*>::iterator i = projectiles.begin(); i != projectiles.end(); i++) {
		(*i)->returnSpr()->MoveTo((*i)->posX(), (*i)->posY());
		(*i)->returnSpr()->Draw();
		(*i)->move();

		if ((*i)->posX() < -20 || (*i)->posY() < -20 || (*i)->posX() > (WIN_W + 20) || (*i)->posY() > (WIN_H + 20)) {
			delete *i;
			i = projectiles.erase(i);
		}
	}
}