error handling client message [C] 0D CharacterSelected
java.lang.NoSuchFieldError: _items
at net.sf.l2j.gameserver.model.PcInventory.addAdena(PcInventory.java:140
)
at net.sf.l2j.gameserver.model.PcInventory.addItem(PcInventory.java:32)
at net.sf.l2j.gameserver.model.Inventory.restore(Inventory.java:980)
at net.sf.l2j.gameserver.model.L2PcInstance.<init>(L2PcInstance.java:530
)
at net.sf.l2j.gameserver.model.L2PcInstance.restore(L2PcInstance.java:40
56)
at net.sf.l2j.gameserver.model.L2PcInstance.load(L2PcInstance.java:471)
at net.sf.l2j.gameserver.ClientThread.loadCharFromDisk(ClientThread.java
:251)
at net.sf.l2j.gameserver.clientpackets.CharacterSelected.runImpl(Charact
erSelected.java:65)
at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)