rendered paste body;; Combat Calc Created By Gix
;; Feel free do do whatever you want with it! :)
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Public Melee Combat Calc ;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
on 1:TEXT:!cmb *:#clansc,#gix: {
if ( $6 ) && ($6 !& 1) {
msg $chan Attack: $2 $chr(124) Strength: $3 $chr(124) Defence: $4 $chr(124) Hitpoints: $5 $chr(124) Prayer: $6 $chr(124) Combat: $calc((($2 * 130)+($3 * 130)+($4 * 100)+($5 * 100)+($6 * 50)) / 400 )
}
elseif ( $6 ) && ($6 & 1) {
msg $chan Attack: $2 $chr(124) Strength: $3 $chr(124) Defence: $4 $chr(124) Hitpoints: $5 $chr(124) Prayer: $6 $chr(124) Combat: $calc((($2 * 130)+($3 * 130)+($4 * 100)+($5 * 100)+(($6 - 1) * 50)) / 400 )
}
else msg $chan Error! Syntax: !cmb <att> <str> <def> <hits> <pray>
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Private Melee Combat Calc ;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
on 1:TEXT:@cmb *:#clansc,#gix: {
if ( $6 ) && ($6 !& 1) {
notice $nick Attack: $2 $chr(124) Strength: $3 $chr(124) Defence: $4 $chr(124) Hitpoints: $5 $chr(124) Prayer: $6 $chr(124) Combat: $calc((($2 * 130)+($3 * 130)+($4 * 100)+($5 * 100)+($6 * 50)) / 400 )
}
elseif ( $6 ) && ($6 & 1) {
notice $nick Attack: $2 $chr(124) Strength: $3 $chr(124) Defence: $4 $chr(124) Hitpoints: $5 $chr(124) Prayer: $6 $chr(124) Combat: $calc((($2 * 130)+($3 * 130)+($4 * 100)+($5 * 100)+(($6 - 1) * 50)) / 400 )
}
else notice $nick Error! Syntax: @cmb <att> <str> <def> <hits> <pray>
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Public Range Combat Calc ;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
on 1:TEXT:!rcmb *:#clansc,#gix: {
if ( $5 ) && ( $2 !& 1) && ( $5 !& 1) {
msg $chan Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 !& 1) {
msg $chan Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 & 1) {
msg $chan Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
elseif ( $5 ) && ($2 !& 1) && ($5 & 1) {
msg $chan Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
else msg $chan Error! Syntax: !rcmb <range> <def> <hits> <pray>
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Private Range Combat Calc ;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
on 1:TEXT:@rcmb *:#clansc,#gix: {
if ( $5 ) && ( $2 !& 1) && ( $5 !& 1) {
notice $nick Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 !& 1) {
notice $nick Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 & 1) {
notice $nick Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
elseif ( $5 ) && ($2 !& 1) && ($5 & 1) {
notice $nick Ranged: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
else notice $nick Error! Syntax: @rcmb <range> <def> <hits> <pray>
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Public Magic Combat Calc ;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
on 1:TEXT:!mcmb *:#clansc,#gix: {
if ( $5 ) && ( $2 !& 1) && ( $5 !& 1) {
msg $chan Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 !& 1) {
msg $chan Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 & 1) {
msg $chan Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
elseif ( $5 ) && ($2 !& 1) && ($5 & 1) {
msg $chan Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
else msg $chan Error! Syntax: !mcmb <magic> <def> <hits> <pray>
}
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;;; Private Magic Combat Calc ;;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
on 1:TEXT:@mcmb *:#clansc,#gix: {
if ( $5 ) && ( $2 !& 1) && ( $5 !& 1) {
notice $nick Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 !& 1) {
notice $nick Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+($5 * 50)) / 400 )
}
elseif ( $5 ) && ($2 & 1) && ($5 & 1) {
notice $nick Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((((($2 - 1)+($2 * 2)) * 65 )+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
elseif ( $5 ) && ($2 !& 1) && ($5 & 1) {
notice $nick Magic: $2 $chr(124) Defence: $3 $chr(124) Hitpoints: $4 $chr(124) Prayer: $5 $chr(124) Combat: $calc((($2 * 195)+($3 * 100)+($4 * 100)+(($5 - 1) * 50)) / 400 )
}
else notice $nick Error! Syntax: @mcmb <magic> <def> <hits> <pray>
}
/*
Credits
| Combat Formula Crew |
```````````````````````
Maxwaterman
Fern1970
Helcaterian
Oblivion590
Hans980
*/