import impsoft.nexus.bots.arga.methods.ArgaRandom;
import impsoft.nexus.bots.arga.scriptsobjects.GroundItem;
import impsoft.nexus.bots.arga.scriptsobjects.Tile;
/**
* @author Eric
* @version 3
*
* This Random auto logins the user based on teh user/pass entered into the gui
* Waits for welcome screen or login screen to disappear or timeout Doesn't
* login if it recently has, unless user restarts the random
*
*/
public class AxeHead extends ArgaRandom {
public static final int[] axeTypesGround = new int[] { 509, 511, 513, 515,
517, 519, 521, 6744 }; // Subtract one for inventory
public static final int[] pickTypesGround = new int[] { 481, 483, 485, 487,
489, 491 };
public static final int pickHandle = 466;
public static final int axeHandle = 492;
int idx = -1;
boolean axe = false;
Tile target = null;
int type = -1;
int progress = 0;
@Override
public boolean startUp() {
for (int i : getInventoryArray()) {
if (i == pickHandle || i == axeHandle) {
log("Lost an axe/pick head! Activating random!");
idx = i;
axe = (i == axeHandle);
progress = 0;
return true;
}
}
return false;
}
@Override
public void random() throws InterruptedException {
int sleep=0;
while((sleep=ARGARANDOMWRAPPER())!=-1){
sleep(sleep);
}
}
public int ARGARANDOMWRAPPER() throws InterruptedException {
if (target == null){
if (axe){
GroundItem[] found = getGroundItemsByType(axeTypesGround);
if (found != null && found.length > 0){
target = found[0].getPosition();
log("Axe head found: "+found[0].getPosition());
type = found[0].getID() - 1;
}
} else {
GroundItem[] found = getGroundItemsByType(pickTypesGround);
if (found != null && found.length > 0){
target = found[0].getPosition();
log("Pick head found: "+found[0].getPosition());
type = found[0].getID() - 1;
}
}
} else {
switch(progress){
case 0:
for (int i = 0; i < getInventoryArray().length; i++){
if (getInventoryArray()[i] == type){
log("Entering phase 2: Reattachal!");
progress++;
return 500;
}
}
Tile tonscreen = tileToScreen(target,0);
log("Target: "+tonscreen);
if (tonscreen.x < 5 || tonscreen.y < 5){
log("Shit its off the screen, will figure walking later...");
log("Exiting..");
return -1;
}
clickAction(tonscreen,"Take");
return random(500,1000);
case 1:
log("Would reattach right here");
return -1;
}
}
return -1;
}
}