Something
public text v1 · immutablefunction UFO:DoHover()
for i=1, #UFO.EntInfo.Ents.EntID do
if Entity( UFO.EntInfo.Ents.EntID[i] ):IsValid() then
Entity( UFO.EntInfo.Ents.EntID[i] ):ApplyForceCenter( Vector( 0, 80000, 0 ) )
end
end
end