jump
public text v1 · immutable}
_root.onEnterFrame = function() {
if (Key.isDown(Key.UP)&& jump == "n") {
jumpv=-12
jump ="y"
starty =_root.mario._y
}
if (jump == "y"){
jumpv += 2
_root.mario._y +=jumpv
}
if (_root.mario._y == starty ){
jump="n"
}