Anonymous
public text v1 · immutableif (strcmp(cmd, "/Heal", true)==0){
if (GetPlayerMoney(playerid) >= HEAL && fHealth <= HEALTH){
GivePlayerMoney(playerid,HEAL);
SetPlayerHealth(playerid,100);
GameTextForPlayer(playerid,"Health ~n~ Restored",3000,1);
}
else if (GetPlayerMoney(playerid) > HEAL -1){
SendClientMessage(playerid,COLOR_RED,"Not enough cash.");
} else {
SendClientMessage(playerid,COLOR_RED,"You Can't Heal with more then 85% Health.");
return 1;
}
}