All pastes #272371 Raw Edit

Anonymous

public text v1 · immutable
·published 2006-12-08 22:49 UTC
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Sending SMSG_SPELL_GO
Spell: Effect : 3
Spell: Effect : 3
mangosd: MotionMaster.h:52: void MotionMaster::Mutate(MovementGenerator*): Assertion `m->GetMovementGen                                      eratorType() != TARGETED_MOTION_TYPE || top()->GetMovementGeneratorType() != TARGETED_MOTION_TYPE' fail                                      ed.

Program received signal SIGABRT, Aborted.
[Switching to Thread -1297474640 (LWP 23689)]
0xb797f847 in raise () from /lib/tls/libc.so.6
(gdb) bt full
#0  0xb797f847 in raise () from /lib/tls/libc.so.6
No symbol table info available.
#1  0xb79810d9 in abort () from /lib/tls/libc.so.6
No symbol table info available.
#2  0xb7978e46 in __assert_fail () from /lib/tls/libc.so.6
No symbol table info available.
#3  0x081d8030 in MotionMaster::Mutate (this=0x9688264, m=0xb3d9f38) at MotionMaster.h:52
        __PRETTY_FUNCTION__ = "void MotionMaster::Mutate(MovementGenerator*)"
#4  0xb7ed4f65 in ScriptedAI::DoStartAttack (this=0xb3b1400, victim=0xb10a220) at ScriptMgr.cpp:394
No locals.
#5  0xb7eb8ba4 in KoboldAI::AttackStart (this=0xb3b1400, who=0xb10a220)
    at Scripts/custom/AI/sc_kobold.cpp:50
        hp_max = 70
#6  0x081fc5a6 in Unit::DealDamage (this=0xb10a220, pVictim=0x9687968, damage=7,
    damagetype=DIRECT_DAMAGE, procFlag=0, durabilityLoss=true) at Unit.cpp:254
        health = 3081371332
        duel_hasEnded = false
        __PRETTY_FUNCTION__ = "void Unit::DealDamage(Unit*, uint32, DamageEffectType, uint32, bool)"
#7  0x081ff4bb in Unit::AttackerStateUpdate (this=0xb10a220, pVictim=0x9687968, attType=BASE_ATTACK)
    at Unit.cpp:1094
        hitInfo = 32770
        victimState = 1
        procflag = 20
        blocked_dmg = 0
        resisted_dmg = 0
        damageType = 0
        damage = 7
        absorbed_dmg = 0
#8  0x082af3f4 in PetAI::UpdateAI (this=0x9602b80, diff=110) at PetAI.cpp:168
        spellInfo = (SpellEntry *) 0x40560000
#9  0x082425bc in Creature::AIM_Update (this=0xb10a220, diff=@0xb2a98e24) at Creature.cpp:223
        __PRETTY_FUNCTION__ = "void Creature::AIM_Update(const uint32&)"
#10 0x082428cc in Creature::Update (this=0xb10a220, p_time=110) at Creature.cpp:305
No locals.
#11 0x081786cb in MaNGOS::ObjectUpdater::Visit<Creature> (this=0xb2aa1228, m=@0xb0cdb44)
    at GridNotifiersImpl.h:153
        iter = {_M_node = 0x97214d0}
#12 0x08178646 in VisitorHelper<MaNGOS::ObjectUpdater, Creature> (v=@0xb2aa1228, c=@0xb0cdb44)
    at ./../framework/GameSystem/TypeContainerVisitor.h:64
No locals.
#13 0x08178536 in VisitorHelper<MaNGOS::ObjectUpdater, Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > (v=@0xb2aa1228, c=@0xb0cdb44) at ./../framework/GameSystem/TypeContainerVisitor.h:70
No locals.
#14 0x081783f1 in VisitorHelper<MaNGOS::ObjectUpdater, GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > (v=@0xb2aa1228, c=@0xb0cdb2c)
    at ./../framework/GameSystem/TypeContainerVisitor.h:71
No locals.
#15 0x0817817a in VisitorHelper<MaNGOS::ObjectUpdater, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > (v=@0xb2aa1228, c=@0xb0cdb2c)
    at ./../framework/GameSystem/TypeContainerVisitor.h:94
No locals.
#16 0x08177dd6 in TypeContainerVisitor<MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >::Visit (this=0xb2aa1224,
    c=@0xb0cdb2c) at ./../framework/GameSystem/TypeContainerVisitor.h:105
No locals.
#17 0x08177376 in Grid<Player, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::VisitGridObjects<MaNGOS::ObjectUpdater> (
    this=0xb0cdb2c, visitor=@0xb2aa1224) at ./../framework/GameSystem/Grid.h:87
No locals.
#18 0x081767bc in NGrid<8u, Player, TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > >, MaNGOS::SingleThreaded<Player> >::Visit<MaNGOS::ObjectUpdater> (
    this=0xb0cca30, x=@0xb2a98ee4, y=@0xb2a98ee0, visitor=@0xb2aa1224)
    at ./../framework/GameSystem/NGrid.h:77
No locals.
#19 0x08174a6a in Map::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0xb18b3e8, cell=@0xb2a991b0, visitor=@0xb2aa1224) at Map.h:237
        guard = {<No data fields>}
        x = 13
        y = 32
        cell_x = 4
        cell_y = 3
#20 0x0816e560 in Cell::Visit<MaNGOS::SingleThreaded<ZThread::FairReadWriteLock>::Lock, MaNGOS::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0xb2a991c0, l=@0xb2a991b0, visitor=@0xb2aa1224, m=@0xb18b3e8)
    at CellImpl.h:255
        standing_cell = {x_coord = 108, y_coord = 259}
        cell_iter = {x_coord = 0, y_coord = 0}
        __PRETTY_FUNCTION__ = "void Cell::Visit(const CellLock<LOCK_TYPE>&, TypeContainerVisitor<T, CONTAINER>&, Map&) const [with LOCK_TYPE = NullGuard, T = MaNGOS::ObjectUpdater, CONTAINER = TypeMapContainer<AllObjectTypes>]"
#21 0x0816ac18 in ObjectAccessor::Update (this=0x8f93670, diff=@0xb2aa12b8) at ObjectAccessor.cpp:400
        cell = {data = {Part = {grid_x = 13, grid_y = 32, cell_x = 4, cell_y = 3, nocreate = 1,
      reserved = 16}, All = 34818061}}
        cell_lock = {i_cell = @0xb2a991c0, i_cellPair = @0xb2a991e0}
        cell_id = 132716
        cell_iter = {x_coord = 108, y_coord = 259}
        player = (class Player *) 0xb11fc40
        standing_cell = {x_coord = 107, y_coord = 259}
        update_cell = {x_coord = 108, y_coord = 258}
        iter = {_M_node = 0x8d2a940}
        creature_locations = {_M_t = {
    _M_impl = {<std::allocator<std::_Rb_tree_node<std::pair<const uint32, Player*> > >> = {<__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<const uint32, Player*> > >> = {<No data fields>}, <No data fields>},
      _M_key_compare = {<std::binary_function<uint32,uint32,bool>> = {<No data fields>}, <No data fields>}, _M_header = {_M_color = std::_S_red, _M_parent = 0x8d2a940, _M_left = 0x8d2a940,
        _M_right = 0x8d2a940}, _M_node_count = 1}}}
        guard = {i_mutex = @0x8f936c8}
        map_id = 0
        updater = {i_timeDiff = 110}
        object_update = {i_visitor = @0xb2aa1228}
        marked_cell = {<std::_Base_bitset<8192u>> = {_M_w = {0 <repeats 4131 times>, 7168,
      0 <repeats 15 times>, 7168, 0 <repeats 15 times>, 3072,
      0 <repeats 4028 times>}}, <No data fields>}
#22 0x081652eb in MapManager::Update (this=0x8b7d6f0, diff=110) at MapManager.cpp:112
No locals.
#23 0x08211652 in World::Update (this=0x84b60f8, diff=110) at World.cpp:475
No locals.
#24 0x0815bd9b in WorldRunnable::run (this=0xa61a0c0) at WorldRunnable.cpp:47
        realCurrTime = 1682025522
        realPrevTime = 1682025412
#25 0xb7f30144 in ZThread::ThreadImpl::dispatch (parent=0x8b7d610, impl=0x8f92f28, task=
        {<ZThread::CountedPtr<ZThread::Runnable,ZThread::AtomicCount>> = {_count = 0x9ca12f0, _instance = 0xa61a0c0}, <No data fields>}) at ThreadImpl.cxx:407
No locals.
#26 0xb7f31ee7 in ZThread::(anonymous namespace)::Launcher::run (this=0xbfc13780) at ThreadImpl.cxx:49
No locals.
#27 0xb7f362d8 in _dispatch (arg=0xbfc13780) at posix/ThreadOps.cxx:137
        task = (class ZThread::Runnable *) 0xbfc13780
        __PRETTY_FUNCTION__ = "void* ZThread::_dispatch(void*)"
#28 0xb7ab720e in start_thread () from /lib/tls/libpthread.so.0
No symbol table info available.
#29 0xb7a200de in clone () from /lib/tls/libc.so.6
No symbol table info available.