All pastes #27174 Raw Edit

ts

public text v1 · immutable
#27174 ·published 2005-10-31 20:35 UTC
rendered paste body
p54b0128c:~ spiele$ /Users/spiele/bzflag/build/BZFlag.app/Contents/MacOS/bzflag -d -d -d -d
data path is "/Users/spiele/bzflag/build/BZFlag.app/Contents/Resources"
data path is "/Users/spiele/bzflag/build/BZFlag.app/Contents/Resources"
ContextInitializer::executeFreeFuncs() start
ContextInitializer::executeFreeFuncs() end
ContextInitializer::executeInitFuncs() start
ContextInitializer::executeInitFuncs() end
ContextInitializer::executeFreeFuncs() start
ContextInitializer::executeFreeFuncs() end
ContextInitializer::executeInitFuncs() start
ContextInitializer::executeInitFuncs() end
Added texture noise: id 0
Read PNG: Width 256, Height 256, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture puddle: id 1
Texture noise already exists, overwriting
Added texture noise: id 2
Read PNG: Width 512, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture fonts/VeraMonoBold_12: id 3
Font VeraMonoBold_12 (face VeraMonoBold) has texture ID 3
Read PNG: Width 128, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture menu_arrow: id 4
Unmapped Locale String: Send:
Unmapped Locale String: Press %s to start
Read PNG: Width 512, Height 512, Bit depth 8, Color type 2, Filter Method 0, Interlace Method 0, Channels 3.
Added texture std_ground: id 5
Read PNG: Width 512, Height 512, Bit depth 8, Color type 2, Filter Method 0, Interlace Method 0, Channels 3.
Added texture zone_ground: id 6
Read PNG: Width 256, Height 256, Bit depth 8, Color type 4, Filter Method 0, Interlace Method 0, Channels 2.
Added texture clouds: id 7
Read PNG: Width 64, Height 64, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture snowflake: id 8
Read PNG: Width 256, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture mountain1: id 9
Read PNG: Width 256, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture mountain2: id 10
Read PNG: Width 256, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture mountain3: id 11
Image not found or unloadable: mountain4
Read PNG: Width 512, Height 512, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture explode1: id 12
Read PNG: Width 512, Height 512, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture explode2: id 13
Image not found or unloadable: explode3
Read PNG: Width 256, Height 256, Bit depth 8, Color type 2, Filter Method 0, Interlace Method 0, Channels 3.
Added texture wall: id 14
Read PNG: Width 128, Height 128, Bit depth 8, Color type 2, Filter Method 0, Interlace Method 0, Channels 3.
Added texture boxwall: id 15
Read PNG: Width 512, Height 512, Bit depth 8, Color type 4, Filter Method 0, Interlace Method 0, Channels 2.
Added texture flag: id 16
BZFlag version:   2.0.5.20051030-DEVEL-darwin8.2.0-SDL
BZFlag protocol:  0026
OpenGL vendor:    ATI Technologies Inc.
OpenGL version:   1.5 ATI-1.4.6
OpenGL renderer:  ATI Radeon 9600 OpenGL Engine
Depth Buffer:     24 bitplanes
LIBCURL version:  libcurl/7.13.1 OpenSSL/0.9.7g zlib/1.2.3
Tried to fetch URL: http://bzflag.org/motd.php
CURLOPT_URL is : http://bzflag.org/motd.php
Read PNG: Width 512, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture title: id 17
Unmapped Locale String: Up/Down arrows to move, Enter to select, Esc to dismiss
Unmapped Locale String: Join Game
Unmapped Locale String: Options
Unmapped Locale String: Save Settings
Unmapped Locale String: Help
Unmapped Locale String: Quit
Read PNG: Width 512, Height 512, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture fonts/TogaSansBold_32: id 18
Font TogaSansBold_32 (face TogaSansBold) has texture ID 18
* About to connect() to bzflag.org port 80
*   Trying 66.35.250.210... * Connected to bzflag.org (66.35.250.210) port 80
> GET /motd.php HTTP/1.1
Host: bzflag.org
Pragma: no-cache
Accept: */*

Unmapped Locale String: Callsign:
Unmapped Locale String: Password:
Unmapped Locale String: Team:
Read PNG: Width 64, Height 64, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture rogue_icon: id 19
Unmapped Locale String: Rogue
Unmapped Locale String: Server:
Unmapped Locale String: Port:
Unmapped Locale String: Email:
Unmapped Locale String: Find Server
Unmapped Locale String: Connect
Unmapped Locale String: Start Server
< HTTP/1.1 200 OK
< Date: Mon, 31 Oct 2005 20:30:52 GMT
< Server: Apache/1.3.33 (Unix) PHP/4.3.10
< X-Powered-By: PHP/4.3.10
< Connection: close
< Transfer-Encoding: chunked
< Content-Type: text/plain
* Closing connection #0
Read PNG: Width 64, Height 64, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture red_icon: id 20
Unmapped Locale String: Red Team
Read PNG: Width 64, Height 64, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture automatic_icon: id 21
Unmapped Locale String: Automatic
Unmapped Locale String: Trying...
Unmapped Locale String: Server version: 'BZFS0026'
Unmapped Locale String: Network: Created local UDP downlink port {1}
Unmapped Locale String: Connection Established...
GameTime: count = 1, rate = 1.000000
Unmapped Locale String: Got server's UDP packet back, server using UDP
Unmapped Locale String: Server got our UDP, using UDP to server
Unmapped Locale String: Requesting World Hash...
Unmapped Locale String: Loading world into memory...
Unmapped Locale String: Verifying world integrity...
Unmapped Locale String: Preparing world...
WorldBuilder::unpack() processed in 0.026374 seconds.
Unmapped Locale String: Downloading files...
AccessList(/Users/spiele/Library/Application Support/BZFlag/DownloadAccess.txt):  added  (1: *.bzflag.bz)
AccessList(/Users/spiele/Library/Application Support/BZFlag/DownloadAccess.txt):  added  (1: *.bzflag.org)
AccessList(/Users/spiele/Library/Application Support/BZFlag/DownloadAccess.txt):  added  (1: *)
ColDet Octree obstacles = 1
  grid extent[0] = -30.000002, 30.000002
  grid extent[1] = -30.000002, 30.000002
  grid extent[2] = 5.000000, 65.000000
  world extent[0] = -30.000002, 30.000002
  world extent[1] = -30.000002, 30.000002
  world extent[2] = 5.000000, 14.419998
ColDet Octree leaf nodes  = 1
ColDet Octree total nodes = 1
ColDet Octree total elements = 1
Collision Octree processed in 0.005 seconds.
Unmapped Locale String: Entering game...
Read PNG: Width 64, Height 64, Bit depth 8, Color type 0, Filter Method 0, Interlace Method 0, Channels 1.
Added texture roof: id 22
ZSceneDatabase processed in 0.006 seconds.
Read PNG: Width 128, Height 128, Bit depth 8, Color type 0, Filter Method 0, Interlace Method 0, Channels 1.
Added texture rogue_tank: id 23
Read PNG: Width 128, Height 128, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture jumpjets: id 24
Octree scene nodes = 10
  grid extent[0] = -400.000000, 400.000031
  grid extent[1] = -400.000000, 400.000000
  grid extent[2] = 0.000000, 800.000000
  visual extent[0] = -400.000000, 400.000031
  visual extent[1] = -400.000000, 400.000000
  visual extent[2] = 0.000000, 14.419998
Octree leaf nodes  = 1
Octree total nodes = 1
Octree total elements = 10
SceneNode Octree processed in 0.003 seconds.
Read PNG: Width 512, Height 512, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture fonts/TogaSerifBold_32: id 25
Font TogaSerifBold_32 (face TogaSerifBold) has texture ID 25
Unmapped Locale String: Dead
Unmapped Locale String: Player
Unmapped Locale String: Score
Unmapped Locale String:  Kills
Unmapped Locale String: Team Score
Unmapped Locale String: This callsign is not registered.
Unmapped Locale String: [SERVER->] This callsign is not registered.
Unmapped Locale String: You can register it at http://my.bzflag.org/bb/
Unmapped Locale String: [SERVER->] You can register it at http://my.bzflag.org/bb/
Read PNG: Width 128, Height 128, Bit depth 8, Color type 2, Filter Method 0, Interlace Method 0, Channels 3.
Added texture red_tank: id 26
Unmapped Locale String: You joined the Red Team
Unmapped Locale String: BZFlag server 2.0.5.20051028-DEVEL-darwin8.2.0-SDL, http://BZFlag.org/
Unmapped Locale String: [SERVER->] BZFlag server 2.0.5.20051028-DEVEL-darwin8.2.0-SDL, http://BZFlag.org/
Unmapped Locale String: blafasel
Unmapped Locale String: [SERVER->] blafasel
GameTime: count = 2, rate = 0.985293
Read PNG: Width 128, Height 125, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Scaling texture from 128x125 to 128x128
Added texture dusty_flare: id 27
Unmapped Locale String: Ready
Read PNG: Width 512, Height 64, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture fonts/TogaSansBold_8: id 28
Font TogaSansBold_8 (face TogaSansBold) has texture ID 28
GameTime: count = 3, rate = 1.001658
state.pos[1] = 247.914597, predictedPos[1] = 247.823196
state.pos[1] = 248.129532, predictedPos[1] = 248.037674
state.pos[1] = 248.940933, predictedPos[1] = 248.846191
state.azimuth = 1.789585, predictedAzimuth = 1.841354
state.pos[1] = 251.035370, predictedPos[1] = 251.138901
state.pos[1] = 251.433441, predictedPos[1] = 251.536636
GameTime: count = 4, rate = 1.002532
state.pos[1] = 252.698380, predictedPos[1] = 252.788605
state.pos[0] = -161.109360, predictedPos[0] = -161.017456
state.pos[0] = -160.560623, predictedPos[0] = -160.662628
state.pos[0] = -160.316528, predictedPos[0] = -160.416748
state.pos[0] = -159.405182, predictedPos[0] = -159.495789
state.azimuth = 6.277524, predictedAzimuth = -0.004635
state.pos[0] = -151.874817, predictedPos[0] = -151.966644
GameTime: count = 5, rate = 1.001342
state.pos[0] = -147.724457, predictedPos[0] = -147.817230
state.pos[1] = 249.004410, predictedPos[1] = 249.105392
state.pos[1] = 248.274216, predictedPos[1] = 248.382568
state.pos[1] = 247.413864, predictedPos[1] = 247.517471
state.pos[1] = 245.632324, predictedPos[1] = 245.736893
state.pos[1] = 243.892502, predictedPos[1] = 244.023972
state.pos[0] = -141.240143, predictedPos[0] = -141.336258
state.pos[0] = -135.640274, predictedPos[0] = -135.730713
state.pos[0] = -128.230713, predictedPos[0] = -128.134827
state.pos[0] = -121.165489, predictedPos[0] = -121.075317
GameTime: count = 6, rate = 1.000419
state.azimuth = 5.299748, predictedAzimuth = 5.351245
state.pos[0] = -101.662964, predictedPos[0] = -101.754623
lodScale                  = 130.10 acc/sec
displayZoom               = 130.00 acc/sec
_muzzleHeight             = 112.20 acc/sec
showTreads                = 111.90 acc/sec
_cullDepth                = 94.10 acc/sec
_cullElements             = 94.10 acc/sec
timedate                  = 93.85 acc/sec
_mirror                   = 72.55 acc/sec
displayRadar              = 65.30 acc/sec
_fogMode                  = 65.25 acc/sec
groundHighResTexRepeat    = 65.15 acc/sec
_syncTime                 = 65.05 acc/sec
displayConsole            = 65.05 acc/sec
lightLists                = 65.05 acc/sec
_tankRadius               = 65.00 acc/sec
_trackFade                = 65.00 acc/sec
fakecursor                = 65.00 acc/sec
highlightPattern          = 65.00 acc/sec
showtabs                  = 65.00 acc/sec
GroundOverideColor        = 64.95 acc/sec
noGUI                     = 64.95 acc/sec
shadowAlpha               = 64.95 acc/sec
displayScore              = 64.90 acc/sec
fixedTime                 = 64.85 acc/sec
flagLists                 = 64.80 acc/sec
linedradarshots           = 64.80 acc/sec
sizedradarshots           = 64.80 acc/sec
saveEnergy                = 64.75 acc/sec
_worldSize                = 47.40 acc/sec
_coldetDepth              = 47.25 acc/sec
_coldetElements           = 47.25 acc/sec
_boxHeight                = 47.15 acc/sec
_cullOccluders            = 47.15 acc/sec
_jumpVelocity             = 47.15 acc/sec
_noShadows                = 47.15 acc/sec
displayFOV                = 47.05 acc/sec
displayRadarFlags         = 46.95 acc/sec
displayRadarRange         = 46.95 acc/sec
f2bsort                   = 46.95 acc/sec
coloredradarshots         = 46.90 acc/sec
debugHud                  = 46.90 acc/sec
hideEmails                = 46.90 acc/sec
radarLodScale             = 46.90 acc/sec
showCoordinates           = 46.90 acc/sec
tkwarnratio               = 46.90 acc/sec
_handicapAngAd            = 40.90 acc/sec
_handicapVelAd            = 40.90 acc/sec
_tankAngVel               = 40.90 acc/sec
_friction                 = 40.85 acc/sec
_updateThrottleRate       = 40.85 acc/sec
displayReloadTimer        = 40.70 acc/sec
_positionTolerance        = 38.20 acc/sec
_angleTolerance           = 37.10 acc/sec
directory                 = 6.35 acc/sec
_rainDensity              = 1.95 acc/sec
_rainType                 = 1.95 acc/sec
_noSmallPackets           = 1.45 acc/sec
maxTextureSize            = 1.45 acc/sec
sansSerifFont             = 1.40 acc/sec
state.azimuth = 5.259215, predictedAzimuth = 5.204802
state.azimuth = 5.358416, predictedAzimuth = 5.412489
state.pos[0] = -73.455185, predictedPos[0] = -73.363525
GameTime: count = 7, rate = 0.995621
state.pos[0] = -62.568722, predictedPos[0] = -62.660004
GameTime: count = 8, rate = 0.996643
Unmapped Locale String: Sealed
state.pos[0] = 11.718900, predictedPos[0] = 11.965636
state.pos[1] = 5.586486, predictedPos[1] = 5.214653
state.pos[2] = 14.419998, predictedPos[2] = 14.318782
state.pos[2] = 14.419998, predictedPos[2] = 14.313334
state.pos[2] = 14.419998, predictedPos[2] = 14.325385
state.pos[2] = 14.419998, predictedPos[2] = 14.320653
state.pos[2] = 14.419998, predictedPos[2] = 14.320725
Unmapped Locale String: Can't pause when you are in the air
state.pos[2] = 14.419998, predictedPos[2] = 14.322939
state.pos[2] = 14.419998, predictedPos[2] = 14.325948
state.pos[2] = 14.419998, predictedPos[2] = 14.316301
state.pos[2] = 14.419998, predictedPos[2] = 14.317700
state.pos[2] = 14.419998, predictedPos[2] = 14.318625
state.pos[2] = 14.419998, predictedPos[2] = 14.317246
state.pos[2] = 14.419998, predictedPos[2] = 14.317194
state.pos[2] = 14.419998, predictedPos[2] = 14.316406
state.pos[2] = 14.419998, predictedPos[2] = 14.319990
Read PNG: Width 64, Height 64, Bit depth 8, Color type 6, Filter Method 0, Interlace Method 0, Channels 4.
Added texture red_bolt: id 29
state.pos[2] = 14.419998, predictedPos[2] = 14.328940
state.pos[2] = 14.419998, predictedPos[2] = 14.321791
state.pos[2] = 14.419998, predictedPos[2] = 14.317925
state.pos[2] = 14.419998, predictedPos[2] = 14.326845
Unmapped Locale String: Reloaded in %.1f
state.pos[2] = 14.419998, predictedPos[2] = 14.313620
state.pos[2] = 14.419998, predictedPos[2] = 14.328190
state.pos[2] = 14.419998, predictedPos[2] = 14.329660
state.pos[2] = 14.419998, predictedPos[2] = 14.328710
state.pos[2] = 14.419998, predictedPos[2] = 14.324992
state.pos[2] = 14.419998, predictedPos[2] = 14.329146
state.pos[2] = 14.419998, predictedPos[2] = 14.314641
state.pos[2] = 14.419998, predictedPos[2] = 14.316149
state.pos[2] = 14.419998, predictedPos[2] = 14.314395
state.pos[2] = 14.419998, predictedPos[2] = 14.316958
state.pos[2] = 14.419998, predictedPos[2] = 14.316559
state.pos[2] = 14.419998, predictedPos[2] = 14.326557
state.pos[2] = 14.419998, predictedPos[2] = 14.316545
Unmapped Locale String: Leave Game
state.pos[2] = 14.419998, predictedPos[2] = 14.315228
state.pos[2] = 14.419998, predictedPos[2] = 14.327022
state.pos[2] = 14.419998, predictedPos[2] = 14.327136
state.pos[2] = 14.419998, predictedPos[2] = 14.327354
Unmapped Locale String: Enter to quit, Esc to resume
Unmapped Locale String: Really quit?
state.pos[2] = 14.419998, predictedPos[2] = 14.326543
Server network statistics:
  elapsed time    : 33.351070
  bytes sent      : 377 (11.303985/sec)
  packets sent    : 8 (0.239872/sec)
  bytes/packet    : 47.125000
  bytes recieved  : 18403 (551.796387/sec)
  packets received: 34 (1.019458/sec)
  bytes/packet    : 541.264709
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p54b0128c:~ spiele$