class Node
{
private:
char type; // type of data. "A" is an answer node. "Q" is a question node.
string data; // actual node data
int id; // used for writting to file
public:
Node* yes; // pointer to "yes" node
Node* no; // pointer to "no" node
Node* parent; // pointer to it's parent;
string get_data(); // gets the node data
void set_data(char my_type, string data, Node* parent); // sets the node data
void set_only_data(string my_data);
void set_type(char); // sets the type of node
char get_type(); // gets the type of node
int get_id(); // get the id of the node
int set_id(int new_id); // sets an ID
Node();
//Node(string data, char type);
};
class Tree
{
private:
char type; //type of data. "A" is an answer, "Q" is a question
string data; //actual data of node
int node_count; //count of nodes currently being used
public:
Tree();
~Tree();
Node* head; //first node
Node* current; //pointer to the current node
void add_node(char type, string data, Node* parent, char y_or_n);
void display_list(Node* node);
void display_list_left(Node* node);
void display_list_right(Node* node);
int get_id(Node* node);
string get_node_data();
int save_data(Node* head);
void write_data(ofstream& ostrFile,Node* node);
void load_data(Node* node);
};
//in main.cc
head->set_id( id );