Mine
public text v1 · immutabletypedef struct ShadeResult
{
float combined[4];
float col[4];
float alpha;
float diff[3]; /* includes ramps, shadow, etc */
float diff_raw[3]; /* pure diffuse, no shadow no ramps */
float spec[3];
float shad[3];
float ao[3];
float refl[3];
float refr[3];
float rad[3];
float nor[3];
float winspeed[4];
} ShadeResult;