rendered paste body
#include <stdio.h>
#include <stdlib.h>
typedef struct {
int hp;
} stats;
void loadSavedGame(char *name, stats *player) {
/* FILE *game;
char *filename;
filename = malloc(10 + sizeof(name));
(sprintf(filename, "savedgames/%s",name);
if((name = fopen(filename,"r")) == NULL) {
printf("You don't have a saved game under that name.\n");
exit(1); // will replace this later, it's not important right now
}
free(filename);
*/
player->hp = 119;
printf("worked %i\n",player->hp);
}
main() {
char boo[10] = "oorza";
stats playeer, *player;
player = &playeer;
loadSavedGame(boo, player);
printf("%i\n",player->hp);
}