All pastes #267798 Raw Edit

Someone

public c v1 · immutable
·published 2006-12-05 02:47 UTC
rendered paste body
unsigned short sprites[8][16] = {// 000	White{0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000},{0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000,0x0000},// 001	Light Gray{0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF},{0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF},// 002	Dark Gray{0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000},{0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000,0xFFFF,0x0000},// 003	Black{0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF},{0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF,0xFFFF}};unsigned short masks[4][16] = {// 000	White{~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000,~0x0000},// 001	Light Gray{~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF},// 002	Dark Gray{~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000,~0xFFFF,~0x0000},// 003	Black{~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF,~0xFFFF},};unsigned short tilemap[9][12] = {	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1},	{1,1,1,1,1,1,1,1,1}};void ClipGrayDrawTilemap16(short x, short y, void *map, void *tiles, void *masks, void *light, void *dark) {		short **mapptr=map;		short **tilesptr=tiles;		short **masksptr=masks;		short loop_w=0;		short loop_v=0;				ClipSprite16(50,50,16,tilesptr[2],light,SPRT_OR);		ClipSprite16(50,50,16,tilesptr[2],dark,SPRT_OR);				for(;loop_v<8;loop_v++) {				for(loop_w=0;loop_w<11;loop_w++) {												ClipSprite16((-(x&15))+(loop_w<<4),-(y&15)+(loop_v<<4),16,masksptr[mapptr[loop_v][loop_w]],light,SPRT_AND);						ngetchx();						ClipSprite16((-(x&15))+(loop_w<<4),-(y&15)+(loop_v<<4),16,masksptr[mapptr[loop_v][loop_w]],dark,SPRT_AND);						ClipSprite16((-(x&15))+(loop_w<<4),-(y&15)+(loop_v<<4),16,tilesptr[mapptr[loop_v][loop_w]*2],light,SPRT_OR);						ClipSprite16((-(x&15))+(loop_w<<4),-(y&15)+(loop_v<<4),16,tilesptr[(mapptr[loop_v][loop_w]*2)+1],dark,SPRT_OR);										}		}				}