function Item_OnPickUp(looter, loot, loot_type, amounttopickup)
elseif (loot_type.m_name == "Science Object A") then
-- Dont't let skrall or any other class besides sergeant pick it up
if (looter:getVehicle():vehicletypeid() >= 200) then
looter:message("You can't eat the science objects!")
if (looter:getVehicle():vehicletypeid() == 104) then
looter:message("Only the Sergeant may capture the Science objects!")
if (looter:getVehicle():vehicletypeid() == 100) then
looter:message("Only the Sergeant may capture the Science objects!")
if (looter:getVehicle():vehicletypeid() == 102) then
looter:message("Only the Sergeant may capture the Science objects!")
if (looter:getVehicle():vehicletypeid() == 103) then
looter:message("Only the Sergeant may capture the Science objects!")
return false
end
end