squeakypants
public text v1 · immutableif (Wiimote.RawForceY - 9 > 0) then
if (Wiimote.RawForceX + 13 = 0) then
var.roll = 180
else if (Wiimote.RawForceX + 13 < 0) then
var.roll = (((Wiimote.RawForceX + 13)/29)*-90)+90
else var.roll = (((Wiimote.RawForceX + 13)/29)*-90)-90
end if
else var.roll = ((Wiimote.RawForceX + 13)/29)*-90
end if
var.roll = 180 - var.roll
if (var.roll > 180) then
var.roll = (360 - var.roll)*-1
end if
debug = var.roll