squeakypants
public text v1 · immutableif (Wiimote.RawForceY + 4 < 0) then
if (Wiimote.RawForceX + 8 = 0) then
var.roll = 180
else if (Wiimote.RawForceX + 8 < 0) then
var.roll = (((Wiimote.RawForceX + 8)/28)*-90)+90
else var.roll = (((Wiimote.RawForceX + 8)/28)*-90)-90
else var.roll = ((Wiimote.RawForceX + 8)/28)*-90
debug = var.roll