rendered paste bodyfunction StigHUD()
local user = LocalPlayer()
if !user:Alive() then return end
local TopX = 5
local TopY = ScrH() - 60
local Multiplier = 2
draw.RoundedBox(8, TopX, TopY, 100 * Multiplier + 75, 55, Color(0, 0, 150))
local Health_Colour = Color(255 - user:Health() * 2, user:Health() * 2 + 55, 50, 150)
local Armour_Colour = Color(0, 0, user:Armor() * 2 + 55, 150)
draw.RoundedBox(4, TopX + 29, TopY + 8, 100 * Multiplier + 2, 17, Color(255, 255, 255, 150))
if user:Health() > 0 then
draw.RoundedBox(4, TopX + 30, TopY + 9, ((100 * Multiplier) - ((100 * Multiplier) - (user:Health() * Multiplier))), 15, Health_Colour)
end
draw.RoundedBox(4, TopX + 29, TopY + 28, ((100 * Multiplier) + 2), 17, Color(255, 255, 255, 150))
if user:Armor() > 0 then
draw.RoundedBox(4, TopX + 30, TopY + 29, ((100 * Multiplier) - ((100 * Multiplier) - (user:Armor() * Multiplier))), 15, Armour_Colour)
end
draw.SimpleText("HP "..user:Health(), "TargetID", TopX + 5, TopY + 5, Color(255, 255, 255, 255), 0, 0)
draw.SimpleText("AP "..user:Armor(), "TargetID", TopX + 5, TopY + 25, Color(255, 255, 255, 255), 0, 0)
draw.SimpleText(user:Frags(), "TargetID", (TopX +(100 * Multiplier) + 60), TopY + 18, Color(255, 255, 255, 255), 1, 0)
for _,pl in pairs( player.GetAll() ) do
local bc, tc = pl:WorldSpaceAABB()
local Ta = Vector(tc.x, tc.y, tc.z):ToScreen()
if Ta.visible && pl != LocalPlayer() then
local Tb, Tc, Td = Vector(tc.x, bc.y, tc.z):ToScreen(),
Vector(bc.x, tc.y, tc.z):ToScreen(),
Vector(tc.x, bc.y, tc.z):ToScreen()
local Ba, Bb, Bc, Bd = Vector(tc.x, tc.y, bc.z):ToScreen(),
Vector(tc.x, bc.y, bc.z):ToScreen(),
Vector(bc.x, tc.y, bc.z):ToScreen(),
Vector(bc.x, bc.y, bc.z):ToScreen()
local x, y = math.min(Ta.x, Tb.x, Tc.x, Td.x, Ba.x, Bb.x, Bc.x, Bd.x),
math.min(Ta.y, Tb.y, Tc.y, Td.y, Ba.y, Bb.y, Bc.y, Bd.y)
local w, h = math.max(Ta.x, Tb.x, Tc.x, Td.x, Ba.x, Bb.x, Bc.x, Bd.x) - x,
math.max(Ta.y, Tb.y, Tc.y, Td.y, Ba.y, Bb.y, Bc.y, Bd.y) - y
surface.SetDrawColor(30, 200, 30, 255)
surface.DrawOutlinedRect(x, y, w, h)
surface.DrawOutlinedRect(x - 1, y, w + 2, h + 1)
end
end
end
hook.Add("HUDPaint", "StigHUD", StigHUD)
function NoHUD(name)
if name == "CHudHealth" then return false end
if name == "CHudBattery" then return false end
return true
end
hook.Add("HUDShouldDraw", "NoHUD", NoHUD)