Stuff
public cpp v1 · immutableclass AutomationScriptConfiguration {public: enum OptionKind { COK_INVALID = 0, COK_LABEL, COK_TEXT, COK_INT, COK_FLOAT, COK_BOOL, COK_COLOUR, COK_STYLE }; struct Option { wxString name; OptionKind kind; wxString label; wxString hint; union { int intval; double floatval; } min, max; union { wxString stringval; // line 58 int intval; double floatval; bool boolval; AssColor colourval; // line 62 } default_val, value; }; std::vector<Option> options; // .... more stuff here};