rendered paste body#include <allegro.h> volatile long speed_counter = 0;void increment_speed_counter() // A function to increment the speed counter{ speed_counter++; }END_OF_FUNCTION(increment_speed_counter); int main(){ allegro_init(); install_keyboard(); install_timer(); LOCK_VARIABLE(speed_counter); //Used to set the timer - which regulates the game's LOCK_FUNCTION(increment_speed_counter);//speed. install_int_ex(increment_speed_counter, BPS_TO_TIMER(60)); set_color_depth(32); set_gfx_mode(GFX_AUTODETECT_WINDOWED , 800 , 600 , 800 , 1200); BITMAP *tank = NULL; BITMAP *buffer1, *buffer2, *tmp; buffer1 = create_video_bitmap(800,600); buffer2 = create_video_bitmap(800,600); tank = load_bitmap("tank2.bmp",NULL); int tank_X = 0; int tank_Y = 0; while(!key[KEY_ESC])//If the user hits escape, quit the program { while(speed_counter > 0) { if(key[KEY_RIGHT]) { tank_X++; } else if(key[KEY_LEFT]) { tank_X--; } else if(key[KEY_UP]) { tank_Y--; } else if(key[KEY_DOWN]) { tank_Y++; } speed_counter--; } // speed counter loop clear_bitmap(buffer1); draw_sprite(buffer1, tank, tank_X, tank_Y); show_video_bitmap(buffer1); tmp = buffer1; buffer1 = buffer2; buffer2 = tmp; } destroy_bitmap(tank); destroy_bitmap(tmp); return 0; }END_OF_MAIN()