rendered paste bodystatic void
tdScreenInitOptions (tdScreen *tds)
{
CompOption *o;
o = &tds->opt[TD_SCREEN_OPTION_SPACE];
o->name = "space";
o->shortDesc = "Space between windows";
o->group = N_("");
o->subGroup = N_("");
o->displayHints = "";
o->longDesc = "Change the space between the windows.";
o->type = CompOptionTypeFloat;
o->value.f = TD_SPACE_DEFAULT;
o->rest.f.min = TD_SPACE_MIN;
o->rest.f.max = TD_SPACE_MAX;
o->rest.f.precision = TD_SPACE_PRECISION;
o = &tds->opt[TD_SCREEN_OPTION_SPEED];
o->name = "speed";
o->shortDesc = "3D animation speed";
o->group = N_("");
o->subGroup = N_("");
o->displayHints = "";
o->longDesc = "Change the speed of the 3D animation.";
o->type = CompOptionTypeFloat;
o->value.f = TD_SPEED_DEFAULT;
o->rest.f.min = TD_SPEED_MIN;
o->rest.f.max = TD_SPEED_MAX;
o->rest.f.precision = TD_SPEED_PRECISION;
o = &tds->opt[TD_SCREEN_OPTION_CREATE_MIPMAPS];
o->name = "mipmaps";
o->shortDesc = "create mipmaps";
o->group = N_("");
o->subGroup = N_("");
o->displayHints = "";
o->longDesc = "create mipmaps";
o->type = CompOptionTypeBool;
o->value.f = TD_CREATE_MIPMAPS_DEFAULT;
o = &tds->opt[TD_SCREEN_OPTION_DISABLE_BACKFACE_CULLING];
o->name = "noculling";
o->shortDesc = "Disable Backface Culling";
o->group = N_("");
o->subGroup = N_("");
o->displayHints = "";
o->longDesc = "Disable Backface Culling";
o->type = CompOptionTypeBool;
o->value.f = TD_DISABLE_BACKFACE_CULLING_DEFAULT;
}