void PwnNoobs(){ const float PI = 3.14159f; // Create a constant for PI const float numSquaresPerCircle =16.0f; // This is the angle we increase by in radians const float MAX = PI * 2; // This is 360. degrees of rotation in radians ) float radius = 40; // We start with a radius of 40 and decrease towards the center // Keep looping until we go past the max degrees of rotation (which is 3 full rotations) for(float degree = 0; degree < MAX; degree += PI/numSquaresPerCircle) { float x = float(radius * cos(degree)); // Get the x position for the current rotation and radius float y = float(radius * sin(degree)); // Get the y position for the current rotation and radius } }