rendered paste body
Log: Log file open, Wed Nov 29 20:14:25 2006
Init: Name subsystem initialized
Init: Version: 3369 (128.29)
Init: Compiled: Dec 16 2005 13:23:47
Init: Command line:
Init: (This is Linux patch version 3369.2)
Init: Character set: Unicode
Init: Base directory: /opt/ut2004/System/
Init: Ini:UT2004.ini UserIni:User.ini
Init: Build label: UT2004 Build UT2004_Build_[2005-11-23_16.22]
Init: Object subsystem initialized
Log: Initializing OpenGLDrv...
Log: binding libGL.so.1
Log: Game class is 'GameInfo'
Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 2.927077...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Browse: NvidiaLogo.ut2?Name=the-sane?Class=Engine.Pawn?Character=Jakob?team=255
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 33857->33854; refs: 350140
Log: Game class is 'CinematicGame'
Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 3.968826...
ScriptLog: GameInfo::InitGame : bEnableStatLogging False
Log: Created and initialized a new SDL viewport.
Log: ALAudio: Using ALC_EXT_capture to record audio.
ScriptLog: New Player the-sane id=c71b9b80d2f6fd1bb16077d8517562fe
Log: TTS: No output filename specified.
Log: Enter SetRes: 1280x1024 Fullscreen 1
Log: OpenGL
Log: GL_VENDOR : NVIDIA Corporation
Log: GL_RENDERER : GeForce 6800 GT/PCI/SSE2/3DNOW!
Log: GL_VERSION : 2.1.0 NVIDIA 97.42
Log: OpenGL: Device supports: GL
Log: OpenGL: Device supports: GL_EXT_bgra
Log: OpenGL: Device supports: GL_ARB_texture_compression
Log: OpenGL: Device supports: GL_EXT_texture_compression_s3tc
Log: OpenGL: Device supports: GL_ARB_texture_cube_map
Log: OpenGL: Device supports: GL_ARB_texture_env_combine
Log: OpenGL: Device supports: GL_NV_texture_env_combine4
Log: OpenGL: Device supports: GL_EXT_texture_lod_bias
Log: OpenGL: Device supports: GL_ARB_multitexture
Log: OpenGL: Device supports: GL_NV_vertex_array_range
Log: OpenGL: Device supports: GL_NV_vertex_array_range2
Log: OpenGL: Device supports: GL_ARB_multisample
Log: OpenGL: Device supports: GL_NV_multisample_filter_hint
Log: OpenGL: Device supports: GL_EXT_texture_filter_anisotropic
Log: OpenGL: Device supports: GL_ARB_vertex_buffer_object
Log: OpenGL: Device supports: GL_ARB_fragment_program
Log: OpenGL: Device supports: GL_ARB_vertex_program
Log: OpenGL: Device supports: GL_EXT_framebuffer_object
Log: OpenGL: Device supports: GL_ARB_texture_non_power_of_two
Log: OpenGL: C32 RGB888 Z24 S0
Log: OpenGL: Level of anisotropy is 1.000000 (max 16.000000).
Log: OpenGL: Have 0 multisamples buffers, 0 samples.
Log: OpenGL: Failed to get a multisample GL context
Log: OpenGL: Forcibly disabled pixel shaders.
Log: OpenGL: Forcibly disabled render-to-texture.
Log: OpenGL: allocated 32 MByte of AGP memory
Log: Startup time: 3.291053 seconds
Log: Precaching: NvidiaLogo.LevelInfo0
Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Finished precaching geometry in 0.083 seconds
Log: Finished precaching textures in 0.089 seconds
Debug: UT2k4MainMenu.Opened() Sender:Package.UT2k4MainMenu
Log: URL: Adding default option Name=the-sane
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?disconnect?Name=the-sane?Class=Engine.Pawn?Character=Jakob?team=255
Log: Failed; returning to Entry
ScriptLog: UT2k4MainMenu NotifyLevelChange PendingConnection:False
Log: GP=FALSE
Log: Spawning new actor for Viewport SDLViewport
ScriptLog: New Player the-sane id=c71b9b80d2f6fd1bb16077d8517562fe
Log: Static mesh batches: 0 vertex bytes, 0 index bytes
IRC: 2 Servers 0 Channels
Log: Defaulting to false
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
ScriptLog: UT2k4Browser_ServerListPageFavorites Spawned new ServerQueryClient 'Entry.ServerQueryClient'
Log: Defaulting to false
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
Log: Resolving ut2004master2.epicgames.com...
Log: Resolved ut2004master2.epicgames.com -> 207.135.145.7
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
Log: Connection established.
Log: Allocating 184176 byte dynamic vertex buffer.
Log: Resolving ut2004master1.epicgames.com...
Log: Allocating 185904 byte dynamic vertex buffer.
Log: Resolved ut2004master1.epicgames.com -> 207.135.145.7
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
Log: Connection established.
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 111
Log: RecvFrom returned SOCKET_ERROR 113
Log: RecvFrom returned SOCKET_ERROR 113
Debug: UT2k4MainMenu.Opened() Sender:None
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=the-sane
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: 85.14.238.78/Index.ut2?Name=the-sane?Class=Engine.Pawn?Character=Jakob?team=255
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
ScriptLog: PlayerController.ProgressCommand Cmd 'menu:GUI2K4.UT2K4DisconnectOptionPage' Msg1 'Cancelled Connect Attempt' Msg2 ''
NetComeGo: Close TcpipConnection 85.14.238.78:7777 Wed Nov 29 20:15:03 2006
Exit: Socket shut down
Log: RecvFrom returned SOCKET_ERROR 113
Log: RecvFrom returned SOCKET_ERROR 113
Log: RecvFrom returned SOCKET_ERROR 113
ScriptLog: PreClientTravel
Log: URL: Adding default option Name=the-sane
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: 213.156.63.196/Index.ut2?Name=the-sane?Class=Engine.Pawn?Character=Jakob?team=255
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
ScriptLog: UT2k4Browser_ServerListPageFavorites Destroying ServerQueryClient 'ServerQueryClient'
Log: NetMode now NM_Client
Log: Collecting garbage
Log: Purging garbage
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 45394->44629; refs: 700264
Log: Fixing up DM-Asbestos
Log: Bringing Level DM-Asbestos.myLevel up for play (90) appSeconds: 48.321030...
Log: Spawning new actor for Viewport SDLViewport
ScriptLog: New Player the-sane id=c71b9b80d2f6fd1bb16077d8517562fe
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 45742->45700; refs: 705821
Log: xPlayer setplayer SDLViewport
Log: Precaching: DM-Asbestos.LevelInfo0
Log: Static mesh batches: 11077560 vertex bytes, 1116018 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 82944 byte dynamic vertex buffer.
Log: Finished precaching geometry in 2.133 seconds
Log: Finished precaching textures in 1.963 seconds
Log: Preprocessing: Vertex stream total vertices: 86 Orig wedges: 86
Log: Preprocessing: Vertex stream total vertices: 62 Orig wedges: 62
ScriptLog: PreClientTravel
Log: Browse: 213.156.63.196/DM-Curse4?Name=the-sane?Class=Engine.Pawn?Character=Jakob?team=255?GAME=XGame.xDeathMatch
Log: gethostbyname failed (NO_ERROR) ... can't get local IP.
Log: URL: Adding default option Name=the-sane
Log: URL: Adding default option Class=Engine.Pawn
Log: URL: Adding default option Character=Jakob
Log: URL: Adding default option team=255
Log: Browse: Index.ut2?closed?Name=the-sane?Class=Engine.Pawn?Character=Jakob?team=255
Log: Failed; returning to Entry
Log: GP=TRUE
Log: Spawning new actor for Viewport SDLViewport
ScriptLog: New Player the-sane id=c71b9b80d2f6fd1bb16077d8517562fe
Log: NetMode now NM_Client
Log: Collecting garbage
Log: Purging garbage
NetComeGo: Close TcpipConnection 213.156.63.196:7777 Wed Nov 29 20:19:05 2006
Exit: Socket shut down
Log: (Karma): Level Karma Terminated.
Log: Garbage: objects: 51354->42413; refs: 537827
Log: Bringing Level DM-Curse4.myLevel up for play (90) appSeconds: 280.954269...
Log: Spawning new actor for Viewport SDLViewport
ScriptLog: New Player the-sane id=c71b9b80d2f6fd1bb16077d8517562fe
Log: Collecting garbage
Log: Purging garbage
Log: Garbage: objects: 42722->42721; refs: 541828
Log: xPlayer setplayer SDLViewport
Log: Precaching: DM-Curse4.LevelInfo0
Log: Static mesh batches: 4398156 vertex bytes, 508848 index bytes
Log: Allocating 32768 byte dynamic index buffer.
Log: Allocating 65536 byte dynamic vertex buffer.
Log: Allocating 270000 byte dynamic vertex buffer.
Log: Allocating 87912 byte dynamic index buffer.
Log: Finished precaching geometry in 1.055 seconds
Log: Finished precaching textures in 1.210 seconds
Log: appRequestExit(0)
Exit: Preparing to exit.
Log: Purging garbage
Exit: Game engine shut down
Exit: SDL client shut down
Log: Waiting for file streaming thread to finish...
Exit: OpenAL Audio subsystem shut down.
NetComeGo: Close TcpipConnection 213.156.63.196:7777 Wed Nov 29 20:20:53 2006
Exit: Socket shut down
Log: (Karma): Level Karma Terminated.
Log: d
Log: Garbage: objects: 44937->0; refs: 541828
Exit: Object subsystem successfully closed.
Exit: Exiting.
Log: FileManager: Reading 0 GByte 89 MByte 377 KByte 161 Bytes from HD took 5.442241 seconds (5.442241 reading, 0.000000 seeking).
Log: FileManager: 0.000000 seconds spent with misc. duties
Uninitialized: Name subsystem shut down
Uninitialized: Allocation checking disabled
Uninitialized: Log file closed, Wed Nov 29 20:20:54 2006
evert@gentoolinux ~ $