L_NO_Bu:
if (callfunc("F_HeQuests",0) == 1) goto L_Bu_Reward;
mes "Oh dear. This won't do. Have you checked all your items carefully?";
next;
menu "What were the items again?",L_Forgot,"Cancel Quest",L_Cancel,"Bye",L_Bye;
close;
L_Bu_Reward:
mes "[Custom Headgears v1]";
mes "Here is your [Decorative Bunny].";
callfunc "F_HeQuests",2;
if (@give_head_all == 1) { goto L_Be_Reward; }
set buquest,0;
close;
L_Cancel:
mes "[Custom Headgears v1]";
mes "Oh dear, what a shame. Giving up already?";
if(@menu == 1) set buquest,0;
if(@menu == 2) set bequest,0;
if(@menu == 3) set shquest,0;
if(@menu == 4) set dequest,0;
if(@menu == 5) set ghquest,0;
close;