//=========== (C) Copyright 2005 Mattie Casper All rights reserved. ===========
//
// Events triggered by ffevents mod
// No spaces in event names, max length 32
// All strings are case sensitive
// total game event byte length must be < 1024
//
// valid data key types are:
// none : value is not networked
// string : a zero terminated string
// bool : unsigned int, 1 bit
// byte : unsigned int, 8 bit
// short : signed int, 16 bit
// long : signed int, 32 bit
// float : float, 32 bit
"ffevents"
{
"teammate_hurt"
{
"userid" "short" // wounded player
"attacker" "string" // attacking teammate
}
"teammate_kill"
{
"userid" "short" // killed player
"attacker" "string" // attacking teammate
}
}