rendered paste body#include <a_samp>
main()
{
print("\n----------------------------------");
print(" Sebihunter´s Real-Life");
print("----------------------------------\n");
}
public OnGameModeInit()
{
print("GameModeInit()");
SetGameModeText("Sebihunter´s Real Life");
AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
AddStaticVehicle(437,2089.3474,1397.4415,10.9572,359.6509,54,7);
AddStaticVehicle(438,2100.8792,1409.6451,10.8237,178.2532,6,76);
AddStaticVehicle(437,2110.5664,1413.2035,10.9314,359.1070,123,20);
AddStaticVehicle(431,2103.7258,1394.7123,10.9308,354.9799,82,87);
AddStaticVehicle(409,2107.6074,1396.2101,10.6141,177.9255,1,1);
AddStaticVehicle(431,2115.6221,1395.0284,10.9262,349.9773,59,83);
AddStaticVehicle(420,2132.5266,1397.2775,10.5954,0.5828,6,1);
AddStaticVehicle(420,2138.5300,1408.8181,10.6009,350.9017,6,1);
AddStaticVehicle(401,2040.9602,1343.3929,10.4519,185.7798,52,52);
AddStaticVehicle(400,2073.3291,1185.1196,10.7713,339.5331,113,1);
AddStaticVehicle(402,2040.8855,1011.0166,10.5093,175.1248,22,22);
AddStaticVehicle(405,2075.3328,1485.1768,10.5398,1.9056,40,1);
AddStaticVehicle(411,2039.5027,1663.1743,10.3946,184.4631,123,1);
AddStaticVehicle(411,2146.7180,1846.5063,10.3823,314.9709,112,1);
AddStaticVehicle(412,2119.0857,2009.1759,10.5130,182.6561,11,1);
AddStaticVehicle(415,2155.4270,2100.4299,10.4409,10.8879,36,1);
AddStaticVehicle(419,2121.2700,2206.3098,10.4707,345.6740,33,75);
AddStaticVehicle(421,2121.3386,2356.3813,10.5575,89.7799,30,1);
AddStaticVehicle(427,2251.1836,2476.2383,10.9532,2.5770,0,1);
AddStaticVehicle(427,2255.4775,2442.2520,10.9557,184.9530,0,1);
AddStaticVehicle(598,2272.4575,2444.5437,10.5586,188.7885,0,1);
AddStaticVehicle(598,2290.0315,2443.8477,10.5621,190.7430,0,1);
AddStaticVehicle(523,2282.3479,2478.3936,10.3806,345.2399,0,0);
AddStaticVehicle(523,2268.0833,2475.7900,10.3762,347.2118,0,0);
AddStaticVehicle(510,1707.1677,1460.9435,10.4222,113.8087,5,5);
AddStaticVehicle(510,1705.7390,1458.7271,10.4197,94.4173,43,43);
AddStaticVehicle(481,1703.3942,1454.8209,10.3211,94.7406,14,1);
AddStaticVehicle(509,1704.3818,1455.4236,10.3234,48.4142,36,1);
AddStaticVehicle(509,1703.5979,1450.0020,10.3265,77.2860,74,1);
AddStaticVehicle(522,1682.8253,1306.1432,10.3776,157.9176,3,3);
AddStaticVehicle(522,1676.7727,1297.3519,10.3830,12.0603,6,25);
AddStaticVehicle(521,1673.0032,1306.5476,10.3811,203.8837,87,118);
AddStaticVehicle(521,1663.0122,1306.0328,10.3874,210.4344,74,74);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1525,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1524,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1523,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1521,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1519,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1518,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1517,8,82);
AddStaticVehicle(522,1660.9604,1297.7916,10.3813,1.1517,8,82);
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
printf("OnPlayerRequestClass(%d, %d)", playerid, classid);
SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
return 1;
}
public OnGameModeExit()
{
print("GameModeExit()");
return 1;
}
public OnPlayerConnect(playerid)
{
printf("OnPlayerConnect(%d)", playerid);
return 1;
}
public OnPlayerDisconnect(playerid)
{
printf("OnPlayerDisconnect(%d)", playerid);
return 1;
}
public OnPlayerSpawn(playerid)
{
printf("OnPlayerSpawn(%d)", playerid);
return 1;
}
public OnPlayerDeath(playerid, killerid, reason)
{
printf("OnPlayerDeath(%d, %d, %d)", playerid, killerid, reason);
return 1;
}
public OnVehicleSpawn(vehicleid)
{
printf("OnVehicleSpawn(%d)", vehicleid);
return 1;
}
public OnVehicleDeath(vehicleid, killerid)
{
printf("OnVehicleDeath(%d, %d)", vehicleid, killerid);
return 1;
}
public OnPlayerText(playerid)
{
printf("OnPlayerText(%d)", playerid);
return 1;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp(cmdtext, "/mycommand", true)==0)
{
/* Do something here */
return 1;
}
return 0;
}
public OnPlayerInfoChange(playerid)
{
printf("OnPlayerInfoChange(%d)");
return 1;
}
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
printf("OnPlayerEnterVehicle(%d, %d, %d)", playerid, vehicleid, ispassenger);
return 1;
}
public OnPlayerExitVehicle(playerid, vehicleid)
{
printf("OnPlayerExitVehicle(%d, %d)", playerid, vehicleid);
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
printf("OnPlayerStateChange(%d, %d, %d)", playerid, newstate, oldstate);
return 1;
}
public OnPlayerEnterCheckpoint(playerid)
{
printf("OnPlayerEnterCheckpoint(%d)", playerid);
return 1;
}
public OnPlayerLeaveCheckpoint(playerid)
{
printf("OnPlayerLeaveCheckpoint(%d)", playerid);
return 1;
}