All pastes #257276 Raw Edit

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public cpp v1 · immutable
#257276 ·published 2006-11-25 03:47 UTC
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/* * Copyright (C) 2005,2006 ScriptDev <https://opensvn.csie.org/ScriptDev/> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#include "../sc_defines.h"bool GossipHello_expedition(Player *player, Creature *_Creature){	player->ADD_GOSSIP_ITEM( 0, "Take me to the base camp at Hyjal!", GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO + 1 );	player->SEND_GOSSIP_MENU(100000,_Creature->GetGUID());	return true;}bool GossipSelect_expedition(Player *player, Creature *_Creature, uint32 sender, uint32 action ){    if (action == GOSSIP_ACTION_INFO_DEF + 1)    {		_Creature->Say("Safe journeys, adventurer.", LANG_UNIVERSAL);        player->TeleportTo(1, 5265.322754, -2165.018555, 1260, 2.8478);    }    return true;}uint32 NPCDialogStatus_expedition(Player *player, Creature *_Creature ){    return _Creature->QUEST_DIALOG_STATUS(player, DIALOG_STATUS_CHAT);}void AddSC_expedition(){	Script *newscript;    newscript = new Script;	newscript->Name="expedition";    newscript->pGossipHello          = &GossipHello_expedition;    newscript->pGossipSelect         = &GossipSelect_expedition;	newscript->pNPCDialogStatus      = &NPCDialogStatus_expedition;	m_scripts[nrscripts++] = newscript;}