rendered paste body 1.
Type TSceneNode
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Field Pointer:Byte Ptr
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Function Create:TSceneNode()
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End Function
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Method attachObject( ogreMovableObject:Byte Ptr )
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SNODE_attachObject( ogreMovableObject , Self.Pointer )
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End Method
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Method detachObject( ogreMovableObject:Byte Ptr )
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SNODE_detachObject( ogreMovableObject , Pointer )
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End Method
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Method createChildSceneNode:Byte Ptr( sceneNodeName:Byte Ptr , x:Float , y:Float , z:Float )
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SNODE_createChildSceneNode( sceneNodeName , x , y , z , Self.Pointer )
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End Method
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Method translate( x:Float , y:Float , z:Float, transformSpace:Int )
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SNODE_translate( x , y , z , transformSpace , Pointer )
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End Method
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Method scale( x:Float , y:Float , z:Float )
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SNODE_scale( x , y , z , Pointer )
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End Method
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Method rotate( x:Float , y:Float , z:Float , radian:Float , transformSpace:Int )
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SNODE_rotate( x , y , z , radian , transformSpace , Pointer )
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End Method
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Method removeAndDestroyAllChildren()
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SNODE_removeAndDestroyAllChildren( Pointer )
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End Method
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Method showBoundingBox( Visible:Int )
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SNODE_showBoundingBox( Visible , Pointer )
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End Method
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Method getParentSceneNode()
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SNODE_getParentSceneNode( Pointer )
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End Method
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End Type