All pastes #256592 Raw Edit

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public html v1 · immutable
#256592 ·published 2006-11-24 12:25 UTC
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<?xml version="1.0" encoding="utf-8"?><!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"><html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en-US" lang="en-US"><head> <meta http-equiv="Content-Type" content="text/html;charset=UTF-8" /> <title>Download</title> <script language="javascript" type="text/javascript">  <!--// Change this ID for whatever game you want to installvar titleId = "000100014A414345"; // F-Zerovar shop = new wiiShop();var ec = new ECommerceInterface();/*var debug = false;var wii = true;var opera = true;var msie = false;*/var ecTimeout = null;var ecProgressInterval = 1000; // Timeout for checking progress in millisecondsvar isConnecting = false; // Unneeded...function ECTimeout(timeout){	this.timeout = timeout; // Timeout in milliseconds (to cancel)	this.noProgressMillis = 0; // Milliseconds for which no progress was made	this.lastPhase = 0; // Last progress phase	this.lastDownloadedSize = 0; // Last downloaded size}function getLaunchTicket(titleId){	var limitedTicket = null;	var tickets = ec.getTicketInfos(titleId);	if (typeof(tickets) == "object") {		for (var n = 0;  n < tickets.length; n++)		{			var ticket = tickets.get(n);			// Unlimited ?			if ( (ticket.limits == null) ||			     (ticket.limits.length == 0) )			{				return ticket;			}			else			{				limitedTicket = ticket;			}		}	}	return limitedTicket;}function onDownloadDone(progress){	var connecting = "setSessionValue" in ec && "getSessionValue" in ec?ec.getSessionValue("connecting"):true;	if (connecting != "true")	{		shop.endWaiting();	}	shop.enableHRP();	// Download didnt fail	if (progress.status >= 0)	{		// Set the wallpaper to cWP_Black (1)		shop.setWallpaper(1);		var t = getLaunchTicket(titleId);		if (typeof(t) == "object") {			ec.launchTitle(t.titleId, t.ticketId);		}	}}function checkProgress(firstTime, operation, description, onDone){	var progress = ec.getProgress();	if (progress.status == EC_ERROR_NOT_BUSY)		return;	if (progress.status == EC_ERROR_NOT_DONE)	{		if (ecTimeout != null)		{			if (firstTime)			{				ecTimeout.noProgressMillis = 0;				ecTimeout.lastDownloadedSize = 0;				ecTimeout.phase = progress.phase;			}			else			{				var hasProgress = false;				if (progress.totalSize)				{					// There is a totalSize - see if progress was made					hasProgress = (progress.downloadedSize != ecTimeout.lastDownloadedSize);				}				else				{					hasProgress = (progress.phase != ecTimeout.lastPhase);				}				if (hasProgress)				{					ecTimeout.noProgressMillis = 0;					ecTimeout.lastDownloadedSize = progress.downloadedSize;					ecTimeout.lastPhase = progress.phase;				}				else				{					ecTimeout.noProgressMillis += ecProgressInterval;				}				// Timeout				if ( (progress.phase != EC_PHASE_GettingTicketsFromServer) &&				     (ecTimeout.noProgressMillis >= ecTimeout.timeout) )					ec.cancelOperation();			}		}		// Call this function again after ecProgressInterval (milliseconds)		setTimeout ('checkProgress(false,"' + operation + '","' + description + '","' + onDone + '")', ecProgressInterval);	}	else if (progress.status == EC_ERROR_CANCEL_FAILED)	{		var ossErrorCode = getOssErrorCode(progress);		shop.endWaiting();		shop.enableHRP();		shop.error(ossErrorCode, cET_Server);	}	else	{		eval (onDone+"(progress)");	}}function init(){	ec.cancelOperation();	// Leave these 2 for now	ecsUrl = 'https://ecs.shop.wii.com/ecs/services/ECommerceSOAP';	iasUrl = 'https://ias.shop.wii.com/ias/services/IdentityAuthenticationSOAP';	// Update these accordingly	ccsUrl = 'http://ccs.cdn.shop.wii.com/ccs/download';	ucsUrl = 'http://ccs.shop.wii.com/ccs/download';	ec.setWebSvcUrls(ecsUrl, iasUrl);	ec.setContentUrls(ccsUrl, ucsUrl);	// Set timeout	ecTimeout = new ECTimeout(parseInt("60000"));	// setLogUrl("Log.jsp");	// updateHistory();	isConnecting = (isConnecting == "true");	// Set the 'connecting' session value to the string "true"	ec.setSessionValue("connecting", "true");	// Start Waiting	shop.beginWaiting();	// Disable the homepage button on the wiimote	shop.disableHRP();	// finishOp();	var opName = "Download";	var opDesc = "Downloading "  + titleId;	var doneFunc = "onDownloadDone";	var progress = ec.downloadTitle(titleId);	var connecting = "setSessionValue" in ec && "getSessionValue" in ec?ec.getSessionValue("connecting"):true;	if ( (progress.status < 0) &&	     (progress.status != EC_ERROR_NOT_DONE) )	{		if (connecting != "true")		{			shop.endWaiting();		}		// Enable wiimote buttons		shop.enableHRP();		// Call the 'downFunc' function		eval(doneFunc+"(progress)");	}	else	{		checkProgress(true, opName, opDesc, doneFunc);		if (connecting != "true")		{			shop.beginWaiting();		}	}}  //--> </script></head><body onload="javascript:init();"></body></head>