All pastes #256337 Raw Edit

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public xml v1 · immutable
#256337 ·published 2006-11-24 02:15 UTC
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<Class Name="Sprite" DisplayName="Sprite" ExtensionFactory="XNAMagic.Framework.dll, XNAMagic.Framework.Textures.SpriteInstance">   <BaseClass Name="BaseClass" Link="/XNAMagic/Scenes/SceneItem" />   <ObjectFilter Name="AssetFilter" Filter="/XNAMagic/Textures/Texture" />   <Vector2 Name="TopLeft" DefaultValue="0,0" Description="The top left UV co-ordinate of the sprite texture."/>   <Vector2 Name="BottomRight" DefaultValue="1,1"  Description="The bottom right UV co-ordinate of the sprite texture."/>   <Color Name="Color" DefaultValue="255,255,255,255"  Description="An overlay color that will be applied to the sprite."/></Class>