All pastes #25476 Raw Edit

Miscellany

public text v1 · immutable
#25476 ·published 2005-10-14 12:18 UTC
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#ifndef BL_H
#define BL_H

#include <iutil/comp.h>
#include <behaviourlayer/bl.h>

struct iCelEntity;

class BehaviourLayer : public iCelBlLayer
{
    public:
	SCF_DECLARE_IBASE;

	BehaviourLayer();
	~BehaviourLayer();

	const char *GetName() const { return "behaviour_layer"; }
	iCelBehaviour *CreateBehaviour(iCelEntity *entity , const char *name);
}

#endif