rendered paste bodyon *:text:!kill chicken*:#: {
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(5,13)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to attack again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %chi = $rand(1,9)
var %atk = $calc( %chi * 4)
inc $+(%,bon.,$nick) %chi
inc $+(%,atk.,$nick) %atk
/notice $nick You go hunting and kill %chi chickens to get %chi bones .4wait %time seconds
/notice $nick You have $eval($+(%,bon.,$nick),2) bones
}
}
----- MINING ----- (You Need To Put Xp Needed, You Never Gave Me The Code)
Key: %var + m = Amount of MINED ore - Ex. You just mined %tino tin ores = You just mined 5 tin ores.
%var + o = Amount of ORE nick has - Ex. I have %tino tin ores = I have 5 tin ores.
Levels: (Shotcut)
1 - Copper
1 - Tin
10 - Blurite (Optional, I'll still include it) (Blur)
15 - Iron
20 - Silver (Silv, maybe)
30 - Coal
40 - Gold
55 - Mithril (Mith)
70 - Adamantite (Addy)
85 - Runite (Rune)
on *:text:!mine cop*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(3,10)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %copm = $rand(1,9)
var %mlvl = $calc( %copm * 4)
inc $+(%,copo.,$nick) %copm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %copo copper ores.4Wait %time seconds
/notice $nick You have $eval($+(%,copo.,$nick),2) copper ore
}
}
}
on *:text:!mine tin*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(4,11)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %tinm = $rand(2,9)
var %mlvl = $calc( %tinm * 10)
inc $+(%,tino.,$nick) %tinm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %tino tin ores.4Wait %time seconds
/notice $nick You have $eval($+(%,tino.,$nick),2) tin ores
}
}
}
on *:text:!mine blur*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(4,12)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %blum = $rand(2,9)
var %mlvl = $calc( %blum * 17)
inc $+(%,bluo.,$nick) %blum
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %bluo blurite ores.4Wait %time seconds
/notice $nick You have $eval($+(%,bluo.,$nick),2) blurite ores
}
}
}
on *:text:!mine iron*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(4,13)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %ironm = $rand(3,10)
var %mlvl = $calc( %ironm * 25)
inc $+(%,irono.,$nick) %ironm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %irono iron ores.4Wait %time seconds
/notice $nick You have $eval($+(%,irono.,$nick),2) iron ores
}
}
}
on *:text:!mine silv*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(4,14)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %silvm = $rand(2,11)
var %mlvl = $calc( %silvm * 36)
inc $+(%,silvo.,$nick) %silvm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %silvo silver ores.4Wait %time seconds
/notice $nick You have $eval($+(%,silvo.,$nick),2) silver ores
}
}
}
on *:text:!mine coal*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(4,15)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %coalm = $rand(4,12)
var %mlvl = $calc( %coalm * 45)
inc $+(%,coalo.,$nick) %coalm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %coalo coal ores.4Wait %time seconds
/notice $nick You have $eval($+(%,coalo.,$nick),2) coal ores
}
}
}
on *:text:!mine gold*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(4,16)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %goldm = $rand(4,12)
var %mlvl = $calc( %goldm * 53)
inc $+(%,goldo.,$nick) %goldm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %goldo gold ores.4Wait %time seconds
/notice $nick You have $eval($+(%,goldo.,$nick),2) gold ores
}
}
}
on *:text:!mine mith*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(6,16)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %mithm = $rand(4,12)
var %mlvl = $calc( %mithm * 65)
inc $+(%,mitho.,$nick) %,mithm
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %mitho mithril ores.4Wait %time seconds
/notice $nick You have $eval($+(%,mitho.,$nick),2) mithril ores
}
}
}
on *:text:!mine addy*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(6,17)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %addym = $rand(4,12)
var %mlvl = $calc( %addym * 75)
inc $+(%,addyo.,$nick) %,addym
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %addyo adamantite ores.4Wait %time seconds
/notice $nick You have $eval($+(%,addyo.,$nick),2) adamantite ores
}
}
}
on *:text:!mine rune*:#:{
if ($nick isop $chan) || ($nick == wat) {
var %time = $rand(7,17)
if ($nick isin $read(names.txt, w, $nick)) { /notice $nick please wait %time seconds to mine again }
else {
.timer 1 %time /write -dw $+ $nick names.txt
var %runem = $rand(4,13)
var %mlvl = $calc( %runem * 100)
inc $+(%,runeo.,$nick) %,runem
inc $+(%,mlvl.,$nick) %mlvl
/notice $nick You go mine %runeo runite ores.4Wait %time seconds
/notice $nick You have $eval($+(%,runeo.,$nick),2) runite ores
}
}
}
Remember: You need to make the `if` for how much/what xp/lvl they have to mine ------- DONE :)