rendered paste bodyQuake4 Final V1.3.0.2393 Build 2393 win-x86 Jul 21 2006
1 physical CPU, 0 logical CPU
1838 MHz AMD CPU with MMX & 3DNow! & SSE & SSE2 & SSE3 & EM64T
0 kB 1st level cache, 0 kB 2nd level cache, 0 kB 3rd level cache
1024 MB System Memory
256 MB Video Memory
CD/DVD drive(s) detected
Winsock Initialized
Found interface: {360C5FF5-3372-4C68-919C-9C324C994ED5} VIA Networking Velocit
y-Family Giga-bit Ethernet Adapter - 82.37.209.149/255.255.248.0
Sys_InitNetworking: adding loopback interface
engine using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
--------- Initializing File System ----------
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 with che
cksum 0xf9bdf21c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 with check
sum 0x633a83b9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 with c
hecksum 0x62da0c1f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 w
ith checksum 0x6e3e91f2
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 wit
h checksum 0xc9082893
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 with chec
ksum 0x1b3e56ae
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 with
checksum 0x4a8fd05b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 wit
h checksum 0xf8dcd844
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 with ch
ecksum 0xbc3655b9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checks
um 0x1e246dd2
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game100.pk4 with checks
um 0x7d4d8d2a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game200.pk4 with checks
um 0x46f04342
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4
with checksum 0x51195032
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 with c
hecksum 0xc5b2bc37
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 with chec
ksum 0x5057e71b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 with chec
ksum 0x9590b7af
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 with ch
ecksum 0xd8abe74b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.p
k4 with checksum 0xfbfea319
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4
with checksum 0xbaf8fc8
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with
checksum 0xdcbd94db
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with che
cksum 0xcb27dd3c
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 do
es not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 with chec
ksum 0x7ac4824f
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4
does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with ch
ecksum 0xfd6a9089
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 d
oes not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 with che
cksum 0xb081d9ca
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 do
es not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 with chec
ksum 0xf52f499a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with ch
ecksum 0x32c4391c
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk
4 does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 with
checksum 0xadf9c30a
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4
does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with ch
ecksum 0xf7868570
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with chec
ksum 0xdf4ccbde
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 w
ith checksum 0xb7d30f29
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 wi
th checksum 0x8d0dd11b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 w
ith checksum 0x17fb703a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 with chec
ksum 0xff9361c1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with c
hecksum 0x5069e74f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 with c
hecksum 0x4f5db041
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with ch
ecksum 0x6f1654b6
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksu
m 0xf2cbc998
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksu
m 0x7f8d80d1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksu
m 0x1b57b207
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksu
m 0x385aa578
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksu
m 0x60d50a1d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksu
m 0x9099ed11
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksu
m 0xaf301fff
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksu
m 0x4ac6f6d9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksu
m 0x36030c7d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 with checksu
m 0x4b80fbda
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 with checksu
m 0x8acf4cfa
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 with checksu
m 0xbe4120b0
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 with checksu
m 0x6ad67f40
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 with checksu
m 0xee51cd59
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 with checksu
m 0xf5bf4e0c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 with checksu
m 0x2196f58c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 with checksu
m 0x91118a35
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 with checksu
m 0x98a14f03
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 with checksu
m 0xbc82ac79
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 with checksu
m 0xce74cda5
WARNING: pak file C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 does
not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checks
um 0x39c6723e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 wi
th checksum 0xb8e4defc
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 with
checksum 0xafc3c8c1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 with ch
ecksum 0x8b80302
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with
checksum 0x9c5584c4
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 w
ith checksum 0xa5706a3d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 with ch
ecksum 0x6de17b2e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 with
checksum 0xfb7bac44
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 with c
hecksum 0x40d874c5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 with check
sum 0x9cc2754e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 with chec
ksum 0x29ce5782
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 with checksu
m 0x7a0b1e02
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 with chec
ksum 0x2c2cc52d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 with chec
ksum 0x9301c837
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 with checksum
0xc1ab822b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 with checks
um 0x98cba154
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 with checks
um 0x93f17dc9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 with checksu
m 0x76c9efdf
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 with checksu
m 0x8ce88411
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 with checks
um 0x6bcc9811
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checks
um 0xeed8e97a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 with checks
um 0x90ff4ddd
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 with checksu
m 0x44201616
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 with checksu
m 0x4889d289
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 wi
th checksum 0xa42dec5b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 with checksu
m 0xff217e58
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 with chec
ksum 0x36952c02
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 wit
h checksum 0x3932bb10
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 wit
h checksum 0xb2628eb7
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 with che
cksum 0x9b67a421
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 with check
sum 0x531ec735
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checks
um 0x920ce95a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 with checks
um 0xe0ecd16a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 with c
hecksum 0x4d880dac
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 with checks
um 0x10183060
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 with checks
um 0x1722db59
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 with c
hecksum 0x5868f530
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 wit
h checksum 0xd9f04b8b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 wit
h checksum 0x9dbd91fd
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 wit
h checksum 0x2eb6ad8
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.p
k4 with checksum 0xff2d8513
WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing
.pk4 does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 wi
th checksum 0x9689877e
WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing
.pk4 does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 wi
th checksum 0x43717ff0
WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing
.pk4 does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 wi
th checksum 0x7524e8a7
WARNING: pak file C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing
.pk4 does not have directory entries ( FS subsystem requires it )
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 wi
th checksum 0x4d5a91ff
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 w
ith checksum 0x2669f3c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 w
ith checksum 0x849747e5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 w
ith checksum 0x8aea4372
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checksu
m 0x920ce95a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 with
checksum 0xb2628eb7 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 with
checksum 0x3932bb10 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checksu
m 0xeed8e97a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with c
hecksum 0x9c5584c4 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checksu
m 0x39c6723e is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with che
cksum 0x6f1654b6 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with ch
ecksum 0x5069e74f is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 wi
th checksum 0x17fb703a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with check
sum 0xdf4ccbde is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with che
cksum 0xf7868570 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with che
cksum 0x32c4391c is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with che
cksum 0xfd6a9089 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with chec
ksum 0xcb27dd3c is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with
checksum 0xdcbd94db is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4
with checksum 0x51195032 is on addon list
Current search path:
C:/Program Files/id Software/Quake 4/q4m_priv
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 (9 files)
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 (17 files)
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 (33 files)
C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 (440 files)
C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 (438 files)
C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 (438 files)
C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 (438 files)
C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.pk4 (446 fil
es)
C:/Program Files/id Software/Quake 4/q4base
C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files)
C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files)
C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files)
C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files)
C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 (251 files)
C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 (27 files)
C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 (19 files)
C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 (51 files)
C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 (25 files)
C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 (22 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 (28 files)
C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 (14 files)
C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 (36 files)
C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 (30 files)
C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 (10 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 (50 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 (16 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 (10 files)
C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 (11 files)
C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 (100 files)
C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 (40 files)
C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 (7 files)
C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 (22 files)
C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 (23 files)
C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 (24 files)
C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 (24 files)
C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 (15 files)
C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 (12 files)
C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 (11 files)
C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 (11 files)
C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 (1206 files)
C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 (3 files)
C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 (3 files)
C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 (193 files)
C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 (34 files)
C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 (552 files)
C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 (239 files)
C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 (1081 files)
C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 (5620 files)
C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 (5539 files)
C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files)
C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files)
C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files)
C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files)
C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files)
C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files)
C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files)
C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files)
C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files)
C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 (21 files)
C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 (47 files)
C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 (12 files)
C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 (13 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 (21 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 (21 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 (6 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 (6 files)
C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 (49 files)
C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.pk4 (57 file
s)
C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 (39 files)
C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 (133 files)
C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 (78 files)
C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 (15 files)
C:/Program Files/id Software/Quake 4/q4base/game200.pk4 (9 files)
C:/Program Files/id Software/Quake 4/q4base/game100.pk4 (2 files)
C:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files)
C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 (300 files)
C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 (51 files)
C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 (107 files)
C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 (116 files)
C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 (75 files)
C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 (48 files)
C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 (11 files)
C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 (21 files)
C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 (50 files)
game DLL: 0x0 in pak: 0x0
Addon pk4s:
C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 (16 files)
C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 (29 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 (7 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 (22 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 (128 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 (15 files)
C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 (51 files)
C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 (45 files)
C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 (32 files)
C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 (9 files)
C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 (17 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 (14 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 (95 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 (89 files)
C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 (66 files)
file system initialized.
---------------------------------------------
------------ Initializing Decls -------------
Loading guides.... 65 loaded
WARNING: file materials/drach_x.mtr, line 131: material 'textures/drach/x_meta
l097' previously defined at materials/drach_x.mtr:111
WARNING: file materials/ex.mtr, line 44: material 'textures/eX/eXmetalBase05Ru
st' previously defined at materials/ex.mtr:42
WARNING: file materials/jdra4map1.mtr, line 9: material 'textures/eX/eX_floor_
mtl_wrn_01' previously defined at materials/ex.mtr:1
WARNING: file materials/jdra4map1.mtr, line 19: material 'textures/eX/eXmetalB
ase04' previously defined at materials/ex.mtr:9
WARNING: file materials/jdra4map1.mtr, line 29: material 'textures/eX/eXmetalB
ase06rust' previously defined at materials/ex.mtr:19
WARNING: file materials/jdra4map1.mtr, line 39: material 'textures/eX/eXmetalB
ase07rust' previously defined at materials/ex.mtr:29
WARNING: file materials/jdra4map1.mtr, line 40: material 'textures/eX/eXmetalB
ase01' previously defined at materials/ex.mtr:39
WARNING: file materials/jdra4map1.mtr, line 41: material 'textures/eX/eXmetalB
ase02' previously defined at materials/ex.mtr:40
WARNING: file materials/jdra4map1.mtr, line 42: material 'textures/eX/eXmetalB
ase03' previously defined at materials/ex.mtr:41
WARNING: file materials/jdra4map1.mtr, line 43: material 'textures/eX/eXmetalB
ase05Rust' previously defined at materials/ex.mtr:42
WARNING: file materials/jdra4map1.mtr, line 44: material 'textures/eX/eXmetalB
ase05Rust' previously defined at materials/ex.mtr:42
WARNING: file materials/jdra4map1.mtr, line 47: material 'textures/eX/eX_stept
op_01' previously defined at materials/ex.mtr:44
WARNING: file materials/jdra4map1.mtr, line 48: material 'textures/eX/eX_floor
_tread_01' previously defined at materials/ex.mtr:47
WARNING: file materials/jdra4map1.mtr, line 58: material 'textures/eX/eX_floor
_grate03_2rescale' previously defined at materials/ex.mtr:48
WARNING: file materials/jdra4map1.mtr, line 67: material 'textures/eX/eX_clang
floor_rusted' previously defined at materials/ex.mtr:58
WARNING: file materials/jdra4map1.mtr, line 68: material 'textures/eX/eX_floor
_simplines' previously defined at materials/ex.mtr:67
WARNING: file materials/jdra4map1.mtr, line 69: material 'textures/eX/eX_floor
panel_01' previously defined at materials/ex.mtr:68
WARNING: file materials/jdra4map1.mtr, line 70: material 'textures/eX/eX_floor
_grate03' previously defined at materials/ex.mtr:69
WARNING: file materials/jdra4map1.mtr, line 71: material 'textures/eX/eX_floor
_simple_05' previously defined at materials/ex.mtr:70
WARNING: file materials/jdra4map1.mtr, line 72: material 'textures/eX/eX_floor
_grate_03_128' previously defined at materials/ex.mtr:71
WARNING: file materials/jdra4map1.mtr, line 73: material 'textures/eX/eX_floor
_tile_03' previously defined at materials/ex.mtr:72
WARNING: file materials/jdra4map1.mtr, line 74: material 'textures/eX/eX_floor
_mtl_grate_01' previously defined at materials/ex.mtr:73
WARNING: file materials/jdra4map1.mtr, line 75: material 'textures/eX/eXmetalF
loor02' previously defined at materials/ex.mtr:74
WARNING: file materials/jdra4map1.mtr, line 76: material 'textures/eX/eX_clang
floor_01' previously defined at materials/ex.mtr:75
WARNING: file materials/jdra4map1.mtr, line 77: material 'textures/eX/eX_rndfl
oor_01' previously defined at materials/ex.mtr:76
WARNING: file materials/jdra4map1.mtr, line 78: material 'textures/eX/eX_rndfl
oor_02' previously defined at materials/ex.mtr:77
WARNING: file materials/jdra4map1.mtr, line 81: material 'textures/eX/eXmetalr
ib01' previously defined at materials/ex.mtr:78
WARNING: file materials/jdra4map1.mtr, line 90: material 'textures/eX/eX_wall_
01b' previously defined at materials/ex.mtr:81
WARNING: file materials/jdra4map1.mtr, line 91: material 'textures/eX/eX_wall_
panels_08' previously defined at materials/ex.mtr:90
WARNING: file materials/jdra4map1.mtr, line 92: material 'textures/eX/eX_wall_
pipe' previously defined at materials/ex.mtr:91
WARNING: file materials/jdra4map1.mtr, line 93: material 'textures/eX/eX_wall_
u207' previously defined at materials/ex.mtr:92
WARNING: file materials/jdra4map1.mtr, line 94: material 'textures/eX/eX_deswa
ll_01' previously defined at materials/ex.mtr:93
WARNING: file materials/jdra4map1.mtr, line 95: material 'textures/eX/eX_wall_
b01' previously defined at materials/ex.mtr:94
WARNING: file materials/jdra4map1.mtr, line 96: material 'textures/eX/eX_wall_
panel_05' previously defined at materials/ex.mtr:95
WARNING: file materials/jdra4map1.mtr, line 97: material 'textures/eX/eX_wall_
01' previously defined at materials/ex.mtr:96
WARNING: file materials/jdra4map1.mtr, line 98: material 'textures/eX/eX_wall_
bigrib_02' previously defined at materials/ex.mtr:97
WARNING: file materials/jdra4map1.mtr, line 99: material 'textures/eX/eX_wall_
bplate_06' previously defined at materials/ex.mtr:98
WARNING: file materials/jdra4map1.mtr, line 100: material 'textures/eX/eXmetal
_plate01' previously defined at materials/ex.mtr:99
WARNING: file materials/jdra4map1.mtr, line 101: material 'textures/eX/eXmetal
_plate01B' previously defined at materials/ex.mtr:100
WARNING: file materials/jdra4map1.mtr, line 102: material 'textures/eX/eX_meta
lSupp01' previously defined at materials/ex.mtr:101
WARNING: file materials/jdra4map1.mtr, line 103: material 'textures/eX/eX_meta
lplate_01' previously defined at materials/ex.mtr:102
WARNING: file materials/jdra4map1.mtr, line 104: material 'textures/eX/eX_meta
lwall02' previously defined at materials/ex.mtr:103
WARNING: file materials/jdra4map1.mtr, line 105: material 'textures/eX/eX_mtl_
panel_03' previously defined at materials/ex.mtr:104
WARNING: file materials/jdra4map1.mtr, line 106: material 'textures/eX/eX_mtl_
panel_02' previously defined at materials/ex.mtr:105
WARNING: file materials/jdra4map1.mtr, line 107: material 'textures/eX/eX_mtl_
bigplate_04' previously defined at materials/ex.mtr:106
WARNING: file materials/jdra4map1.mtr, line 108: material 'textures/eX/eX_mtl_
bigplate_04b' previously defined at materials/ex.mtr:107
WARNING: file materials/jdra4map1.mtr, line 109: material 'textures/eX/eX_rpla
tes_01' previously defined at materials/ex.mtr:108
WARNING: file materials/jdra4map1.mtr, line 110: material 'textures/eX/eX_trim
_01' previously defined at materials/ex.mtr:109
WARNING: file materials/jdra4map1.mtr, line 111: material 'textures/eX/eX_q2_0
1' previously defined at materials/ex.mtr:110
WARNING: file materials/jdra4map1.mtr, line 112: material 'textures/eX/eX_q2_0
1b' previously defined at materials/ex.mtr:111
WARNING: file materials/jdra4map1.mtr, line 113: material 'textures/eX/eX_q2_0
1c' previously defined at materials/ex.mtr:112
WARNING: file materials/jdra4map1.mtr, line 114: material 'textures/eX/eX_q2_0
1d' previously defined at materials/ex.mtr:113
WARNING: file materials/jdra4map1.mtr, line 115: material 'textures/eX/eX_q2_0
1e' previously defined at materials/ex.mtr:114
WARNING: file materials/jdra4map1.mtr, line 116: material 'textures/eX/eX_trim
_baseboard' previously defined at materials/ex.mtr:115
WARNING: file materials/jdra4map1.mtr, line 117: material 'textures/eX/eXmetal
_plate01c' previously defined at materials/ex.mtr:116
WARNING: file materials/jdra4map1.mtr, line 118: material 'textures/eX/eX_mtl_
panel_04' previously defined at materials/ex.mtr:117
WARNING: file materials/jdra4map1.mtr, line 119: material 'textures/eX/eX_trim
_vert_01' previously defined at materials/ex.mtr:118
WARNING: file materials/jdra4map1.mtr, line 120: material 'textures/eX/eX_trim
_baseboard_02' previously defined at materials/ex.mtr:119
WARNING: file materials/jdra4map1.mtr, line 121: material 'textures/eX/eX_trim
_baseboard_03' previously defined at materials/ex.mtr:120
WARNING: file materials/jdra4map1.mtr, line 122: material 'textures/eX/eX_trim
_simple_01' previously defined at materials/ex.mtr:121
WARNING: file materials/jdra4map1.mtr, line 123: material 'textures/eX/eX_trim
_psimple_04' previously defined at materials/ex.mtr:122
WARNING: file materials/jdra4map1.mtr, line 124: material 'textures/eX/eX_trim
_psimple_05' previously defined at materials/ex.mtr:123
WARNING: file materials/jdra4map1.mtr, line 125: material 'textures/eX/eX_trim
_support_03' previously defined at materials/ex.mtr:124
WARNING: file materials/jdra4map1.mtr, line 126: material 'textures/eX/eX_trim
_simple03' previously defined at materials/ex.mtr:125
WARNING: file materials/jdra4map1.mtr, line 137: material 'textures/eX/eX_cret
ebase_02' previously defined at materials/ex.mtr:126
WARNING: file materials/jdra4map1.mtr, line 147: material 'textures/eX/eX_cret
ebase_03_dark' previously defined at materials/ex.mtr:137
WARNING: file materials/jdra4map1.mtr, line 148: material 'textures/eX/eX_cret
ebase_01' previously defined at materials/ex.mtr:147
WARNING: file materials/jdra4map1.mtr, line 149: material 'textures/eX/eX_cret
ewall_01' previously defined at materials/ex.mtr:148
WARNING: file materials/jdra4map1.mtr, line 150: material 'textures/eX/eX_cret
ewall_02' previously defined at materials/ex.mtr:149
WARNING: file materials/jdra4map1.mtr, line 151: material 'textures/eX/eX_cret
ewall_03' previously defined at materials/ex.mtr:150
WARNING: file materials/jdra4map1.mtr, line 152: material 'textures/eX/eX_cret
ewall_03b' previously defined at materials/ex.mtr:151
WARNING: file materials/jdra4map1.mtr, line 153: material 'textures/eX/eX_cret
efloor_01' previously defined at materials/ex.mtr:152
WARNING: file materials/jdra4map1.mtr, line 154: material 'textures/eX/eX_cret
efloor_01b' previously defined at materials/ex.mtr:153
WARNING: file materials/jdra4map1.mtr, line 174: material 'textures/eX/eX_ligh
tpanel_01_orange' previously defined at materials/ex.mtr:154
WARNING: file materials/jdra4map1.mtr, line 192: material 'textures/eX/eX_ligh
t_u201_orange' previously defined at materials/ex.mtr:174
WARNING: file materials/jdra4map1256.mtr, line 44: material 'textures/ex256/eX
metalBase05Rust' previously defined at materials/jdra4map1256.mtr:42
WARNING: file materials/mappack1.mtr, line 175: material 'models/mapobjects/mu
ltiplayer/jump_pad/jump_pad_color' previously defined at materials/mapobjects_
mp2.mtr:1
WARNING: file materials/mappack1.mtr, line 199: material 'models/mapobjects/mu
ltiplayer/jump_pad/jump_pad_color_glow' previously defined at materials/mapobj
ects_mp2.mtr:29
WARNING: file materials/q4_q3ctf3.mtr, line 1: table 'portalstable' previously
defined at materials/fs3ctf.mtr:1
WARNING: file materials/q4_q3ctf3.mtr, line 2: table 'boardersfadeinout' previ
ously defined at materials/fs3ctf.mtr:1
WARNING: file materials/qwr.mtr, line 162: material 'textures/qwr/cop1_7' prev
iously defined at materials/qwr.mtr:7
WARNING: file materials/stroyent_mp.mtr, line 10: material 'textures/stroyent/
mp/stroy_pillar1_orange' previously defined at materials/mappack1.mtr:1
WARNING: file materials/stroyent_mp.mtr, line 18: material 'textures/stroyent/
mp/stroy_pillar1_green' previously defined at materials/mappack1.mtr:12
WARNING: file materials/stroyent_mp.mtr, line 26: material 'textures/stroyent/
mp/tun6_green' previously defined at materials/mappack1.mtr:20
WARNING: file materials/stroyent_mp.mtr, line 34: material 'textures/stroyent/
mp/tun6small_green' previously defined at materials/mappack1.mtr:28
WARNING: file materials/stroyent_mp.mtr, line 42: material 'textures/stroyent/
mp/tunbump_green' previously defined at materials/mappack1.mtr:36
WARNING: file materials/stroyent_mp.mtr, line 50: material 'textures/stroyent/
mp/tunpipe_green' previously defined at materials/mappack1.mtr:44
WARNING: file materials/stroyent_mp.mtr, line 58: material 'textures/stroyent/
mp/tunpipe_orange' previously defined at materials/mappack1.mtr:52
WARNING: file materials/stroyent_mp.mtr, line 66: material 'textures/stroyent/
mp/tunpipe2_orange' previously defined at materials/mappack1.mtr:60
WARNING: file materials/stroyent_mp.mtr, line 74: material 'textures/stroyent/
mp/tunpipe2_green' previously defined at materials/mappack1.mtr:68
WARNING: file materials/stroyent_mp.mtr, line 92: material 'textures/stroyent/
mp/tunwall12_orange' previously defined at materials/mappack1.mtr:76
WARNING: file materials/stroyent_mp.mtr, line 100: material 'textures/stroyent
/mp/tunwall12_green' previously defined at materials/mappack1.mtr:94
WARNING: file materials/stroyent_mp.mtr, line 108: material 'textures/stroyent
/mp/tunwall15_orange' previously defined at materials/mappack1.mtr:102
WARNING: file materials/stroyent_mp.mtr, line 116: material 'textures/stroyent
/mp/tunwall15_green' previously defined at materials/mappack1.mtr:110
WARNING: file materials/stroyent_mp.mtr, line 139: material 'textures/stroyent
/mp/concrete09asmooth' previously defined at materials/mappack1.mtr:118
WARNING: file materials/stroyent_mp.mtr, line 140: material 'textures/stroyent
/mp/concrete09smooth' previously defined at materials/mappack1.mtr:141
WARNING: file materials/stroyent_mp.mtr, line 141: material 'textures/stroyent
/mp/concrete04smooth' previously defined at materials/mappack1.mtr:142
WARNING: file materials/zoggctf.mtr, line 12: material 'textures/zogg_misc/gn_
viney_d' previously defined at materials/zogg_misc.mtr:46
WARNING: file materials/zoggctf.mtr, line 25: material 'textures/zogg_misc/gn_
viney2_d' previously defined at materials/zogg_misc.mtr:59
957ms to load 1238k of material
166ms to load 45k of skin
359ms to load 734k of sound
5ms to load 1k of materialType
16ms to load 0k of lipSync
133ms to load 105k of playback
2194ms to load 1706k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
Spawning back end thread...
...SMP not available
using ARB renderSystem
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
688 strings read from strings/english_code.lang
1776 strings read from strings/english_guis.lang
5738 strings read from strings/english_lips.lang
5741 strings read from strings/english_mappack.lang
6217 strings read from strings/english_maps.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
3 strings read from strings/spanish_mappack.lang
Couldn't open journal files
execing default.cfg
execing editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
setting to: 800 600
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------------ Input Initialization -----------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
---------------------------------------------
...initializing QAL
...calling LoadLibrary( 'OpenAL32.dll' ): failed
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
---------------------------------------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/md5rInteraction4.vp
glprogs/md5rInteraction1.vp
glprogs/md5rInteraction.vp
glprogs/md5rSimple4.vp
glprogs/md5rSimple1.vp
glprogs/md5rSimple.vp
glprogs/md5rStdTex4.vp
glprogs/md5rStdTex1.vp
glprogs/md5rStdTex.vp
glprogs/md5rSkyBox4.vp
glprogs/md5rSkyBox1.vp
glprogs/md5rSkyBox.vp
glprogs/md5rEnvNormal4.vp
glprogs/md5rEnvNormal1.vp
glprogs/md5rEnvNormal.vp
glprogs/md5rEnvReflect4.vp
glprogs/md5rEnvReflect1.vp
glprogs/md5rEnvReflect.vp
glprogs/md5rEnvBump4.vp
glprogs/md5rEnvBump1.vp
glprogs/md5rEnvBump.vp
glprogs/md5rShadow4.vp
glprogs/md5rShadow1.vp
glprogs/md5rShadow.vp
glprogs/md5rBasicFog4.vp
glprogs/md5rBasicFog1.vp
glprogs/md5rBasicFog.vp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
---------------------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading fonts/english/bigchars.
found DLL in pak file: C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-te
sting.pk4/gamex86.dll
copy gamex86.dll to C:/Program Files/id Software/Quake 4/q4m_priv/gamex86.dll
WARNING: Disablng warnings. This will be the last warning you see.
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------------- Initializing Game -------------
gamename: Q4MAX 0.77
gamedate: Nov 21 2006
1141ms to load 649k of entityDef
129ms to load 177k of articulatedFigure
Game clear
Initializing event system
...478 event definitions
Initializing class hierarchy
...174 classes, 208408 bytes for event callbacks
Initializing scripts
Compiled 'C:/Program Files/id Software/Quake 4/q4m_priv/scripts/main.script':
50.5 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 10, 1424 bytes
Statements: 2005, 40100 bytes
Functions: 468, 41696 bytes
Variables: 15988 bytes
Mem used: 778256 bytes
Static data: 4948144 bytes
Allocated: 5100732 bytes
Thread size: 7072 bytes
...6 aas types
game initialized.
---------------------------------------------
------------- 5.07 days till this build expires -------------
-- Distribute this build, and you will suffer much pain. --
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
------ Common Initialization Complete -------
"q4max.fragstore.net:28005" resolved to 84.16.224.102:28005
------------ Game Map Shutdown --------------
---------------------------------------------
... found 1 wavein devices
... default wavein mixer opened
... 2 destinations found for 'Realtek AC97 Audio'
... found destination 'Recording Control'
..... found source 'Mono Mix'
..... found source 'Stereo Mix'
..... found source 'SPDIF'
..... found source 'Aux'
..... found source 'CD Player'
..... found source 'Line In'
..... found source 'Microphone'
..... found source 'Phone Line'
... voice chat initialised.
Sending challenge to 84.16.224.102:28005
PunkBuster Client: Attempting to resolve master5.evenbalance.com
PunkBuster Client: Resolved to [69.10.138.110]
PunkBuster Client: PunkBuster Client (v1.262 | A0) Enabled
received challenge response 0x8ba5c997 from 84.16.224.102:28005
sending connect to 84.16.224.102:28005 with challenge 0x8ba5c997
PunkBuster Client: Game Version [Quake4 Final V1.3.0.2393 Build 2393 win-x86 J
ul 21 2006]
PunkBuster Client: Not Connected to a Server
Waiting for authorization
sending connect to 84.16.224.102:28005 with challenge 0x8ba5c997
Invalid password.
sending connect to 84.16.224.102:28005 with challenge 0x8ba5c997
------------ Game Map Shutdown --------------
---------------------------------------------
Shutting down voice chat ...
============= ReloadEngine start =============
------------ Game Map Shutdown --------------
---------------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
--------------- Game Shutdown ---------------
------------ Game Map Shutdown --------------
---------------------------------------------
Shutdown event system
Game clear
---------------------------------------------
--------------- Cvar & idLib Shutdown ---------------
---------------------------------------------
--------- Initializing File System ----------
restarting in pure mode with 24 pak files
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 with che
cksum 0xf9bdf21c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 with check
sum 0x633a83b9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 with c
hecksum 0x62da0c1f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 w
ith checksum 0x6e3e91f2
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 wit
h checksum 0xc9082893
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 with chec
ksum 0x1b3e56ae
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 with
checksum 0x4a8fd05b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 wit
h checksum 0xf8dcd844
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 with ch
ecksum 0xbc3655b9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checks
um 0x1e246dd2
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game100.pk4 with checks
um 0x7d4d8d2a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game200.pk4 with checks
um 0x46f04342
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4
with checksum 0x51195032
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 with c
hecksum 0xc5b2bc37
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 with chec
ksum 0x5057e71b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 with chec
ksum 0x9590b7af
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 with ch
ecksum 0xd8abe74b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.p
k4 with checksum 0xfbfea319
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4
with checksum 0xbaf8fc8
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with
checksum 0xdcbd94db
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with che
cksum 0xcb27dd3c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 with chec
ksum 0x7ac4824f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with ch
ecksum 0xfd6a9089
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 with che
cksum 0xb081d9ca
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 with chec
ksum 0xf52f499a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with ch
ecksum 0x32c4391c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 with
checksum 0xadf9c30a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with ch
ecksum 0xf7868570
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with chec
ksum 0xdf4ccbde
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 w
ith checksum 0xb7d30f29
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 wi
th checksum 0x8d0dd11b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 w
ith checksum 0x17fb703a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 with chec
ksum 0xff9361c1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with c
hecksum 0x5069e74f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 with c
hecksum 0x4f5db041
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with ch
ecksum 0x6f1654b6
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksu
m 0xf2cbc998
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksu
m 0x7f8d80d1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksu
m 0x1b57b207
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksu
m 0x385aa578
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksu
m 0x60d50a1d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksu
m 0x9099ed11
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksu
m 0xaf301fff
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksu
m 0x4ac6f6d9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksu
m 0x36030c7d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 with checksu
m 0x4b80fbda
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 with checksu
m 0x8acf4cfa
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 with checksu
m 0xbe4120b0
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 with checksu
m 0x6ad67f40
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 with checksu
m 0xee51cd59
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 with checksu
m 0xf5bf4e0c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 with checksu
m 0x2196f58c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 with checksu
m 0x91118a35
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 with checksu
m 0x98a14f03
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 with checksu
m 0xbc82ac79
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 with checksu
m 0xce74cda5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checks
um 0x39c6723e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 wi
th checksum 0xb8e4defc
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 with
checksum 0xafc3c8c1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 with ch
ecksum 0x8b80302
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with
checksum 0x9c5584c4
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 w
ith checksum 0xa5706a3d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 with ch
ecksum 0x6de17b2e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 with
checksum 0xfb7bac44
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 with c
hecksum 0x40d874c5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 with check
sum 0x9cc2754e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 with chec
ksum 0x29ce5782
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 with checksu
m 0x7a0b1e02
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 with chec
ksum 0x2c2cc52d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 with chec
ksum 0x9301c837
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 with checksum
0xc1ab822b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 with checks
um 0x98cba154
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 with checks
um 0x93f17dc9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 with checksu
m 0x76c9efdf
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 with checksu
m 0x8ce88411
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 with checks
um 0x6bcc9811
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checks
um 0xeed8e97a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 with checks
um 0x90ff4ddd
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 with checksu
m 0x44201616
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 with checksu
m 0x4889d289
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 wi
th checksum 0xa42dec5b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 with checksu
m 0xff217e58
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 with chec
ksum 0x36952c02
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 wit
h checksum 0x3932bb10
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 wit
h checksum 0xb2628eb7
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 with che
cksum 0x9b67a421
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 with check
sum 0x531ec735
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checks
um 0x920ce95a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 with checks
um 0xe0ecd16a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 with c
hecksum 0x4d880dac
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 with checks
um 0x10183060
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 with checks
um 0x1722db59
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 with c
hecksum 0x5868f530
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 wit
h checksum 0xd9f04b8b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 wit
h checksum 0x9dbd91fd
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 wit
h checksum 0x2eb6ad8
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.p
k4 with checksum 0xff2d8513
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 wi
th checksum 0x9689877e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 wi
th checksum 0x43717ff0
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 wi
th checksum 0x7524e8a7
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 wi
th checksum 0x4d5a91ff
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 w
ith checksum 0x2669f3c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 w
ith checksum 0x849747e5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 w
ith checksum 0x8aea4372
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checksu
m 0x920ce95a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 with
checksum 0xb2628eb7 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 with
checksum 0x3932bb10 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checksu
m 0xeed8e97a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with c
hecksum 0x9c5584c4 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checksu
m 0x39c6723e is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with che
cksum 0x6f1654b6 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with ch
ecksum 0x5069e74f is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 wi
th checksum 0x17fb703a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with check
sum 0xdf4ccbde is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with che
cksum 0xf7868570 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with che
cksum 0x32c4391c is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with che
cksum 0xfd6a9089 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with chec
ksum 0xcb27dd3c is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with
checksum 0xdcbd94db is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4
with checksum 0x51195032 is on addon list
Current search path:
C:/Program Files/id Software/Quake 4/q4m_priv
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 (9 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 (17 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 (33 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 (440 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 (438 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 (438 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 (438 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.pk4 (446 fil
es)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base
C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 (251 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 (27 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 (19 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 (51 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 (25 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 (22 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 (28 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 (14 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 (36 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 (30 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 (10 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 (50 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 (16 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 (10 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 (11 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 (100 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 (40 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 (7 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 (22 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 (23 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 (24 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 (24 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 (15 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 (12 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 (11 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 (11 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 (1206 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 (3 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 (3 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 (193 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 (34 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 (552 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 (239 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 (1081 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 (5620 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 (5539 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 (47 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 (12 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 (13 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 (6 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 (6 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 (49 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.pk4 (57 file
s)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 (39 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 (133 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 (78 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 (15 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/game200.pk4 (9 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/game100.pk4 (2 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 (300 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 (51 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 (107 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 (116 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 (75 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 (48 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 (11 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 (50 files)
not on the pure list
game DLL: 0x0 in pak: 0x4d5a91ff
Addon pk4s:
C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 (16 files)
C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 (29 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 (7 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 (22 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 (128 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 (15 files)
C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 (51 files)
C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 (45 files)
C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 (32 files)
C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 (9 files)
C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 (17 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 (14 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 (95 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 (89 files)
C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 (66 files)
file system initialized.
---------------------------------------------
background thread already running
------------ Initializing Decls -------------
Loading guides.... 65 loaded
307ms to load 1141k of material
111ms to load 44k of skin
337ms to load 734k of sound
14ms to load 1k of materialType
14ms to load 0k of lipSync
93ms to load 105k of playback
1805ms to load 1689k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
Spawning back end thread...
...SMP not available
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
688 strings read from strings/english_code.lang
1776 strings read from strings/english_guis.lang
5738 strings read from strings/english_lips.lang
5741 strings read from strings/english_mappack.lang
6217 strings read from strings/english_maps.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
3 strings read from strings/spanish_mappack.lang
Couldn't open journal files
execing default.cfg
execing editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
setting to: 800 600
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------------ Input Initialization -----------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
---------------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
---------------------------------------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/md5rInteraction4.vp
glprogs/md5rInteraction1.vp
glprogs/md5rInteraction.vp
glprogs/md5rSimple4.vp
glprogs/md5rSimple1.vp
glprogs/md5rSimple.vp
glprogs/md5rStdTex4.vp
glprogs/md5rStdTex1.vp
glprogs/md5rStdTex.vp
glprogs/md5rSkyBox4.vp
glprogs/md5rSkyBox1.vp
glprogs/md5rSkyBox.vp
glprogs/md5rEnvNormal4.vp
glprogs/md5rEnvNormal1.vp
glprogs/md5rEnvNormal.vp
glprogs/md5rEnvReflect4.vp
glprogs/md5rEnvReflect1.vp
glprogs/md5rEnvReflect.vp
glprogs/md5rEnvBump4.vp
glprogs/md5rEnvBump1.vp
glprogs/md5rEnvBump.vp
glprogs/md5rShadow4.vp
glprogs/md5rShadow1.vp
glprogs/md5rShadow.vp
glprogs/md5rBasicFog4.vp
glprogs/md5rBasicFog1.vp
glprogs/md5rBasicFog.vp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
---------------------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading fonts/english/bigchars.
found DLL in game pak file: C:/Program Files/id Software/Quake 4/q4m_priv/z-14
38-testing.pk4
copy gamex86.dll to C:/Program Files/id Software/Quake 4/q4m_priv/gamex86.dll
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------------- Initializing Game -------------
gamename: Q4MAX 0.77
gamedate: Nov 21 2006
609ms to load 649k of entityDef
121ms to load 177k of articulatedFigure
Game clear
Initializing event system
...478 event definitions
Initializing class hierarchy
...174 classes, 208408 bytes for event callbacks
Initializing scripts
Compiled 'C:/Program Files/id Software/Quake 4/q4m_priv/scripts/main.script':
46.7 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 10, 1424 bytes
Statements: 2005, 40100 bytes
Functions: 468, 41696 bytes
Variables: 15988 bytes
Mem used: 778256 bytes
Static data: 4948144 bytes
Allocated: 5100732 bytes
Thread size: 7072 bytes
...6 aas types
game initialized.
---------------------------------------------
------------- 5.07 days till this build expires -------------
-- Distribute this build, and you will suffer much pain. --
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
============= ReloadEngine end ===============
------------ Game Map Shutdown --------------
---------------------------------------------
... found 1 wavein devices
... default wavein mixer opened
... 2 destinations found for 'Realtek AC97 Audio'
... found destination 'Recording Control'
..... found source 'Mono Mix'
..... found source 'Stereo Mix'
..... found source 'SPDIF'
..... found source 'Aux'
..... found source 'CD Player'
..... found source 'Line In'
..... found source 'Microphone'
..... found source 'Phone Line'
... voice chat initialised.
Sending challenge to 84.16.224.102:28005
received challenge response 0xde380c81 from 84.16.224.102:28005
sending connect to 84.16.224.102:28005 with challenge 0xde380c81
Waiting for authorization
sending connect to 84.16.224.102:28005 with challenge 0xde380c81
sending connect to 84.16.224.102:28005 with challenge 0xde380c81
received connect response from 84.16.224.102:28005
------------ Game Map Shutdown --------------
---------------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
reloading guis/netmenu.gui.
------------ Map Initialization -------------
Map: mp/q4dm2tmp
-------------- Game Map Init ----------------
collision data:
55 models
9705 vertices (227 KB)
22641 edges (795 KB)
8813 polygons (757 KB)
35367 polygon edges (138 KB)
2756 brushes (129 KB)
16468 brush planes (257 KB)
8577 nodes (234 KB)
24335 polygon refs (190 KB)
9002 brush refs (70 KB)
11045 internal edges
261 sharp edges
0 contained polygons removed
0 polygons merged
2800 KB total memory used
225 msec to load collision data.
map bounds are (2984.0, 2660.0, 1576.0)
max clip sector is (0.0, 0.0, 0.0)
PVS init(49)
2 KB passage memory used to build PVS
3 msec to calculate PVS
49 areas
108 portals
13 areas visible on average
392 bytes PVS data
Entering doom_main()
Exiting doom_main()
Spawning entities
glprogs/heatHazeWithMask.vfp
glprogs/md5rheatHazeWithMask.vfp: File not found
glprogs/heatHazeWithMask.vfp
...274 entities spawned, 3 inhibited
18 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
16 models purged from previous level, 232 models kept.
---------------------------------------------
----- idImageManagerLocal::EndLevelLoad -----
0 purged from previous
227 kept from previous
749 new loaded
all images loaded in 10.8 seconds
0 deferred loading
---------------------------------------------
-------- idSoundCache::EndLevelLoad ---------
1.24 seconds to expand oggs
6868k referenced
0k purged
---------------------------------------------
sound: found efxs/default.efx
---------------------------------------------
19470 msec to load mp/q4dm2tmp
idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0.
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
PunkBuster Client: Connected to Server 84.16.224.102:28005
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: notice how you were spec at the beginning implod? :)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's pineapple
AnthonyJ: and do you see both my name and hemos?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
usage: say <text>
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: WHAT YA MEAN
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: in the scoreboard
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: do you see my name?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
usage: say <text>
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: yeah
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: and hemo?
UserInfoChanged - modifiedInfo = 0
PunkBuster Client: Master Query Sent to (MASTER5.EVENBALANCE.COM) 69.10.138.11
0
PunkBuster Client: Received Master Security Information
UserInfoChanged - modifiedInfo = 0
'!mpl0d: omg i cant wait to play this on my dual core and 512 7950 with antial
iasing
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: and I assume you did absorb the fact that you joined the server, and
then had to explicitly join a team?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: yup
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: =)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: :)
UserInfoChanged - modifiedInfo = 0
usage: say <text>
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: u done the team codes yet?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: here i am
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: lo
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: see all our names?
UserInfoChanged - modifiedInfo = 0
Sako: Userinfo changed- modified info = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: n the heads tales is good
Sako: yes
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yea, you'll get lots of that
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: debug info for if I havent fixed it ;)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: sako, did you join the server yesterday?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: will the 7950 with AA on be awesonme or not?
Sako: ja :) yes
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: k ;)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's pineapple
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's boomstick
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d was railed by AnthonyJ
UserInfoChanged - modifiedInfo = 0
'!mpl0d: u know where u got the spread
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: why not have a team spread and individual
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's pineapple
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: with individual, you mean within your team?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: yup
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: have a spread for the team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: and underneath ur personal one
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: like if u killed 5 but dies 6
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: hmm
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: u will be -1
UserInfoChanged - modifiedInfo = 0
AnthonyJ: you mean your net, not the spread
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: ye
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: wtf
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: well isnt the spread net?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: no
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: cuz i got 5 in my net
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: i want multipov :)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: spreads team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: n then have net underneath the spread
hemoflic: well you're only 1 in each team :p
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d was hyperblasted by AnthonyJ
AnthonyJ accepted Sako's discharge
Sako ate '!mpl0d's boomstick
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: you are playing as worse as me
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
AnthonyJ accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: yo
UserInfoChanged - modifiedInfo = 0
'!mpl0d ate AnthonyJ's boomstick
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: lo
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
AnthonyJ: any screwed names yet?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: nope
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: got an idea though, i often get some with two clients locally, so i'
ll build and test
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 joined Strogg team
UserInfoChanged - modifiedInfo = 1
AnthonyJ: k, worth trying ;)
UserInfoChanged - modifiedInfo = 0
Sako accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Referee: Change map to PHRANTIC
UserInfoChanged - modifiedInfo = 0
------------ Game Map Shutdown --------------
---------------------------------------------
Shutting down voice chat ...
PunkBuster Client: Not Connected to a Server
============= ReloadEngine start =============
------------ Game Map Shutdown --------------
---------------------------------------------
--------------- BSE Shutdown ----------------
---------------------------------------------
Shutting down sound hardware
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
--------------- Game Shutdown ---------------
------------ Game Map Shutdown --------------
---------------------------------------------
Shutdown event system
Game clear
---------------------------------------------
--------------- Cvar & idLib Shutdown ---------------
---------------------------------------------
--------- Initializing File System ----------
restarting in pure mode with 25 pak files
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 with che
cksum 0xf9bdf21c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 with check
sum 0x633a83b9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 with c
hecksum 0x62da0c1f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 w
ith checksum 0x6e3e91f2
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 wit
h checksum 0xc9082893
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 with chec
ksum 0x1b3e56ae
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 with
checksum 0x4a8fd05b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 wit
h checksum 0xf8dcd844
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 with ch
ecksum 0xbc3655b9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game000.pk4 with checks
um 0x1e246dd2
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game100.pk4 with checks
um 0x7d4d8d2a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/game200.pk4 with checks
um 0x46f04342
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4
with checksum 0x51195032
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 with c
hecksum 0xc5b2bc37
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 with chec
ksum 0x5057e71b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 with chec
ksum 0x9590b7af
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 with ch
ecksum 0xd8abe74b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.p
k4 with checksum 0xfbfea319
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4
with checksum 0xbaf8fc8
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with
checksum 0xdcbd94db
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with che
cksum 0xcb27dd3c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 with chec
ksum 0x7ac4824f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with ch
ecksum 0xfd6a9089
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 with che
cksum 0xb081d9ca
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 with chec
ksum 0xf52f499a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with ch
ecksum 0x32c4391c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 with
checksum 0xadf9c30a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with ch
ecksum 0xf7868570
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with chec
ksum 0xdf4ccbde
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 w
ith checksum 0xb7d30f29
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 wi
th checksum 0x8d0dd11b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 w
ith checksum 0x17fb703a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 with chec
ksum 0xff9361c1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with c
hecksum 0x5069e74f
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 with c
hecksum 0x4f5db041
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with ch
ecksum 0x6f1654b6
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 with checksu
m 0xf2cbc998
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 with checksu
m 0x7f8d80d1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 with checksu
m 0x1b57b207
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 with checksu
m 0x385aa578
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 with checksu
m 0x60d50a1d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 with checksu
m 0x9099ed11
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 with checksu
m 0xaf301fff
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 with checksu
m 0x4ac6f6d9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 with checksu
m 0x36030c7d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 with checksu
m 0x4b80fbda
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 with checksu
m 0x8acf4cfa
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 with checksu
m 0xbe4120b0
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 with checksu
m 0x6ad67f40
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 with checksu
m 0xee51cd59
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 with checksu
m 0xf5bf4e0c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 with checksu
m 0x2196f58c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 with checksu
m 0x91118a35
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 with checksu
m 0x98a14f03
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 with checksu
m 0xbc82ac79
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 with checksu
m 0xce74cda5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checks
um 0x39c6723e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 wi
th checksum 0xb8e4defc
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 with
checksum 0xafc3c8c1
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 with ch
ecksum 0x8b80302
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with
checksum 0x9c5584c4
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 w
ith checksum 0xa5706a3d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 with ch
ecksum 0x6de17b2e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 with
checksum 0xfb7bac44
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 with c
hecksum 0x40d874c5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 with check
sum 0x9cc2754e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 with chec
ksum 0x29ce5782
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 with checksu
m 0x7a0b1e02
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 with chec
ksum 0x2c2cc52d
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 with chec
ksum 0x9301c837
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 with checksum
0xc1ab822b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 with checks
um 0x98cba154
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 with checks
um 0x93f17dc9
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 with checksu
m 0x76c9efdf
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 with checksu
m 0x8ce88411
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 with checks
um 0x6bcc9811
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checks
um 0xeed8e97a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 with checks
um 0x90ff4ddd
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 with checksu
m 0x44201616
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 with checksu
m 0x4889d289
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 wi
th checksum 0xa42dec5b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 with checksu
m 0xff217e58
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 with chec
ksum 0x36952c02
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 wit
h checksum 0x3932bb10
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 wit
h checksum 0xb2628eb7
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 with che
cksum 0x9b67a421
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 with check
sum 0x531ec735
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checks
um 0x920ce95a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 with checks
um 0xe0ecd16a
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 with c
hecksum 0x4d880dac
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 with checks
um 0x10183060
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 with checks
um 0x1722db59
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 with c
hecksum 0x5868f530
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 wit
h checksum 0xd9f04b8b
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 wit
h checksum 0x9dbd91fd
Loaded pk4 C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 wit
h checksum 0x2eb6ad8
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.p
k4 with checksum 0xff2d8513
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 wi
th checksum 0x9689877e
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 wi
th checksum 0x43717ff0
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 wi
th checksum 0x7524e8a7
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 wi
th checksum 0x4d5a91ff
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 w
ith checksum 0x2669f3c
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 w
ith checksum 0x849747e5
Loaded pk4 C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 w
ith checksum 0x8aea4372
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 with checksu
m 0x920ce95a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 with
checksum 0xb2628eb7 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 with
checksum 0x3932bb10 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 with checksu
m 0xeed8e97a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 with c
hecksum 0x9c5584c4 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 with checksu
m 0x39c6723e is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 with che
cksum 0x6f1654b6 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 with ch
ecksum 0x5069e74f is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 wi
th checksum 0x17fb703a is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 with check
sum 0xdf4ccbde is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 with che
cksum 0xf7868570 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 with che
cksum 0x32c4391c is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 with che
cksum 0xfd6a9089 is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 with chec
ksum 0xcb27dd3c is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 with
checksum 0xdcbd94db is on addon list
Addon pk4 C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4
with checksum 0x51195032 is on addon list
Current search path:
C:/Program Files/id Software/Quake 4/q4m_priv
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-03.pk4 (9 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-02.pk4 (17 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/zz-q4max-aas-01.pk4 (33 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1438-testing.pk4 (440 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1417-testing.pk4 (438 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1410-testing.pk4 (438 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1409-testing.pk4 (438 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4m_priv/z-1400-testing-hemo.pk4 (446 fil
es)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base
C:/Program Files/id Software/Quake 4/q4base/zpak_english_03.pk4 (4 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zpak_english_02.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zpak_english_01.pk4 (1 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zpak_english.pk4 (3457 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/zoggpak.pk4 (251 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/uglyrga.pk4 (27 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/twin_temples.pk4 (19 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/tj_h0m3.pk4 (51 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/supercom.pk4 (25 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/stronghold.pk4 (22 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/storm4dm1.pk4 (28 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/sq4dm1.pk4 (14 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/space_ctf_beta_2.pk4 (36 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/qzndm1.pk4 (30 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wxs1.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp9e.pk4 (10 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp9b.pk4 (50 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp9.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp5.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp18.pk4 (16 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4wcp14.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4w2b.pk4 (10 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4rmnctf2.pk4 (11 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4rfctf1a.pk4 (100 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4req1.pk4 (40 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4onectf1.pk4 (7 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4necro1.pk4 (22 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4mdl_idgirl.pk4 (23 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4mdl-spaceman.pk4 (24 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4mdl-ryoka.pk4 (24 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/q4ctf6whore_final.pk4 (15 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pummel_ctf1.pk4 (18 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/procampgrounds.pk4 (12 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pro_bliptourney1.pk4 (11 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak020.pk4 (11 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak019.pk4 (1206 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak018.pk4 (3 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak017.pk4 (3 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak016.pk4 (193 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak015.pk4 (34 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak014.pk4 (552 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak013.pk4 (239 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak012.pk4 (1081 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak011.pk4 (5620 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak010.pk4 (5539 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak009.pk4 (1284 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak008.pk4 (1289 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak007.pk4 (1330 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak006.pk4 (1343 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak005.pk4 (1395 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak004.pk4 (2249 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak003.pk4 (1281 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak002.pk4 (313 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/pak001.pk4 (5837 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/methtourney1.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_tmp02.pk4 (47 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_swq4dm2beta4.pk4 (12 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_swq4dm1_final.pk4 (13 files)
on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_rc1.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1a.pk4 (6 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1.pk4 (6 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_gmfq4dm1_alpha.pk4 (49 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map_fpsq4ctf_v012beta.pk4 (57 file
s)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/map-q4dade1.pk4 (39 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/kat_q4dm1.pk4 (133 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/jdra4map1.pk4 (78 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/gdlkdmheatv5.pk4 (15 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/game200.pk4 (9 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/game100.pk4 (2 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/game000.pk4 (2 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/g0thra4map2.pk4 (300 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/fps-ctf-mappack.pk4 (51 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/drach4ctf1_a1.pk4 (107 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/clzq3ctf4.pk4 (116 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/cc_weapskins_01.pk4 (75 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/cc_brightskins_01.pk4 (48 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/bliptourney1.pk4 (11 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/bktq4dm1.pk4 (21 files)
not on the pure list
C:/Program Files/id Software/Quake 4/q4base/angelctf01.pk4 (50 files)
not on the pure list
game DLL: 0x0 in pak: 0x4d5a91ff
Addon pk4s:
C:/Program Files/id Software/Quake 4/q4base/gdlkdmfastfry_final.pk4 (16 files)
C:/Program Files/id Software/Quake 4/q4base/map_jl4ctf1_b1.pk4 (29 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4ctf1.pk4 (18 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm1_1.pk4 (7 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm2_1.pk4 (22 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm3_1.pk4 (128 files)
C:/Program Files/id Software/Quake 4/q4base/map_l4dm4.pk4 (15 files)
C:/Program Files/id Software/Quake 4/q4base/map_tj_h0m3_beta2.pk4 (51 files)
C:/Program Files/id Software/Quake 4/q4base/map_wvwq4dm1.pk4 (45 files)
C:/Program Files/id Software/Quake 4/q4base/mikeq4_ctf1.pk4 (32 files)
C:/Program Files/id Software/Quake 4/q4base/pjw4dm1.pk4 (9 files)
C:/Program Files/id Software/Quake 4/q4base/q4ctf3b_final.pk4 (17 files)
C:/Program Files/id Software/Quake 4/q4base/q4wcp9c.pk4 (14 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta2.pk4 (95 files)
C:/Program Files/id Software/Quake 4/q4base/storm4dm4_beta4.pk4 (89 files)
C:/Program Files/id Software/Quake 4/q4base/timesup.pk4 (66 files)
file system initialized.
---------------------------------------------
background thread already running
------------ Initializing Decls -------------
Loading guides.... 65 loaded
290ms to load 1141k of material
106ms to load 44k of skin
199ms to load 734k of sound
6ms to load 1k of materialType
16ms to load 0k of lipSync
100ms to load 105k of playback
1694ms to load 1689k of effect
---------------------------------------------
-------- Initializing renderSystem ----------
Spawning back end thread...
...SMP not available
renderSystem initialized.
---------------------------------------------
Found default language English with VO
.... found additional language 'french' without VO
.... found additional language 'italian' without VO
.... found additional language 'spanish' without VO
688 strings read from strings/english_code.lang
1776 strings read from strings/english_guis.lang
5738 strings read from strings/english_lips.lang
5741 strings read from strings/english_mappack.lang
6217 strings read from strings/english_maps.lang
3 strings read from strings/french_mappack.lang
3 strings read from strings/italian_mappack.lang
3 strings read from strings/spanish_mappack.lang
Couldn't open journal files
execing default.cfg
execing editor.cfg
execing Quake4Config.cfg
couldn't exec autoexec.cfg
-------- Initializing Sound System ----------
sound system initialized.
---------------------------------------------
--------------- R_InitOpenGL ----------------
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
setting to: 800 600
...calling CDS: ok
...created window @ 0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...PIXELFORMAT 10 selected
...creating GL context: succeeded
...making context current: succeeded
------------ Input Initialization -----------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
---------------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
...using GL_ARB_texture_non_power_of_two
...using GL_NV_blend_square
...using GL_ARB_texture_compression
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_filter_anisotropic
maxTextureAnisotropy: 16.000000
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_draw_range_elements
...using GL_EXT_blend_minmax
...using GL_NV_float_buffer
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
...using GL_NV_register_combiners
...using NV_vertex_program
...using NV_fragment_program
...using GL_EXT_stencil_two_side
X..GL_ATI_fragment_shader not found
X..GL_ATI_text_fragment_shader not found
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
...using GL_ARB_fragment_program
...using GL_ARB_shader_objects
...using GL_ARB_fragment_shader
...using GL_ARB_vertex_shader
...using GL_ARB_shading_language_100
...using EXT_depth_bounds_test
---------------- R_NV20_Init ----------------
---------------------------------------------
----------------- R200_Init -----------------
Not available.
---------------- R_ARB2_Init ----------------
Available.
---------------------------------------------
------------ R_ReloadARBPrograms ------------
glprogs/test.vfp
glprogs/test.vfp
glprogs/interaction.vfp
glprogs/interaction.vfp
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp
glprogs/SimpleInteraction.vfp
glprogs/SimpleInteraction.vfp
glprogs/md5rInteraction4.vp
glprogs/md5rInteraction1.vp
glprogs/md5rInteraction.vp
glprogs/md5rSimple4.vp
glprogs/md5rSimple1.vp
glprogs/md5rSimple.vp
glprogs/md5rStdTex4.vp
glprogs/md5rStdTex1.vp
glprogs/md5rStdTex.vp
glprogs/md5rSkyBox4.vp
glprogs/md5rSkyBox1.vp
glprogs/md5rSkyBox.vp
glprogs/md5rEnvNormal4.vp
glprogs/md5rEnvNormal1.vp
glprogs/md5rEnvNormal.vp
glprogs/md5rEnvReflect4.vp
glprogs/md5rEnvReflect1.vp
glprogs/md5rEnvReflect.vp
glprogs/md5rEnvBump4.vp
glprogs/md5rEnvBump1.vp
glprogs/md5rEnvBump.vp
glprogs/md5rShadow4.vp
glprogs/md5rShadow1.vp
glprogs/md5rShadow.vp
glprogs/md5rBasicFog4.vp
glprogs/md5rBasicFog1.vp
glprogs/md5rBasicFog.vp
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp
glprogs/arbVP_glasswarp.txt
glprogs/arbFP_glasswarp.txt
glprogs/heatHazeWithMask.vfp
glprogs/md5rheatHazeWithMask.vfp: File not found
glprogs/heatHazeWithMask.vfp
---------------------------------------------
using ARB_vertex_buffer_object memory
using ARB2 renderSystem
reloading textures/common/debuggraph.
reloading makeIntensity( gfx/lights/squarelight1a).
reloading gfx/lights/squarelight1.
reloading gfx/lights/round.
reloading gfx/guis/mainmenu/splash.
reloading gfx/guis/soundmeter/audiobg.
reloading gfx/guis/white.
reloading gfx/guis/guicursor_arrow.
reloading gfx/guis/guicursor_hand.
reloading gfx/guis/scrollbarh.
reloading gfx/guis/scrollbarv.
reloading gfx/guis/scrollbar_thumb.
reloading gfx/guis/scrollbar_right.
reloading gfx/guis/scrollbar_left.
reloading gfx/guis/scrollbar_up.
reloading gfx/guis/scrollbar_down.
reloading fonts/english/bigchars.
found DLL in game pak file: C:/Program Files/id Software/Quake 4/q4m_priv/z-14
38-testing.pk4
copy gamex86.dll to C:/Program Files/id Software/Quake 4/q4m_priv/gamex86.dll
game using MMX & SSE & SSE2 & SSE3 for SIMD processing
enabled Flush-To-Zero mode
enabled Denormals-Are-Zero mode
------------- Initializing Game -------------
gamename: Q4MAX 0.77
gamedate: Nov 21 2006
571ms to load 649k of entityDef
108ms to load 177k of articulatedFigure
Game clear
Initializing event system
...478 event definitions
Initializing class hierarchy
...174 classes, 208408 bytes for event callbacks
Initializing scripts
Compiled 'C:/Program Files/id Software/Quake 4/q4m_priv/scripts/main.script':
40.7 ms
-------------- Compile stats ----------------
Memory usage:
Strings: 10, 1424 bytes
Statements: 2005, 40100 bytes
Functions: 468, 41696 bytes
Variables: 15988 bytes
Mem used: 778256 bytes
Static data: 4948144 bytes
Allocated: 5100732 bytes
Thread size: 7072 bytes
...6 aas types
game initialized.
---------------------------------------------
------------- 5.06 days till this build expires -------------
-- Distribute this build, and you will suffer much pain. --
----------- Initializing Session ------------
----------------- BSE Init ------------------
--------- BSE Created Successfully ----------
session initialized
---------------------------------------------
============= ReloadEngine end ===============
------------ Game Map Shutdown --------------
---------------------------------------------
... found 1 wavein devices
... default wavein mixer opened
... 2 destinations found for 'Realtek AC97 Audio'
... found destination 'Recording Control'
..... found source 'Mono Mix'
..... found source 'Stereo Mix'
..... found source 'SPDIF'
..... found source 'Aux'
..... found source 'CD Player'
..... found source 'Line In'
..... found source 'Microphone'
..... found source 'Phone Line'
... voice chat initialised.
Sending challenge to 84.16.224.102:28005
received challenge response 0xea51d3d1 from 84.16.224.102:28005
sending connect to 84.16.224.102:28005 with challenge 0xea51d3d1
Waiting for authorization
sending connect to 84.16.224.102:28005 with challenge 0xea51d3d1
sending connect to 84.16.224.102:28005 with challenge 0xea51d3d1
received connect response from 84.16.224.102:28005
------------ Game Map Shutdown --------------
---------------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
reloading guis/netmenu.gui.
------------ Map Initialization -------------
Map: mp/swq4dm1
-------------- Game Map Init ----------------
collision data:
202 models
2442 vertices (57 KB)
4976 edges (174 KB)
1817 polygons (156 KB)
7310 polygon edges (28 KB)
601 brushes (28 KB)
3626 brush planes (56 KB)
3149 nodes (86 KB)
4806 polygon refs (37 KB)
2078 brush refs (16 KB)
2175 internal edges
58 sharp edges
0 contained polygons removed
0 polygons merged
641 KB total memory used
87 msec to load collision data.
map bounds are (2240.0, 1920.0, 904.0)
max clip sector is (0.0, 0.0, 0.0)
PVS init(22)
816 bytes passage memory used to build PVS
3 msec to calculate PVS
22 areas
56 portals
15 areas visible on average
88 bytes PVS data
Entering doom_main()
Exiting doom_main()
Spawning entities
...185 entities spawned, 0 inhibited
9 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
16 models purged from previous level, 204 models kept.
---------------------------------------------
----- idImageManagerLocal::EndLevelLoad -----
0 purged from previous
225 kept from previous
664 new loaded
all images loaded in 4.5 seconds
0 deferred loading
---------------------------------------------
-------- idSoundCache::EndLevelLoad ---------
1.22 seconds to expand oggs
6263k referenced
0k purged
---------------------------------------------
sound: found efxs/default.efx
---------------------------------------------
10448 msec to load mp/swq4dm1
idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0.
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
PunkBuster Client: Connected to Server 84.16.224.102:28005
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
xgo2 accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: where is aj
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d accepted xgo2's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 ate '!mpl0d's boomstick
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: lost in translation
UserInfoChanged - modifiedInfo = 0
Sako ate '!mpl0d's pineapple
UserInfoChanged - modifiedInfo = 0
xgo2 rode Sako's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako rode Sako's rocket
client 1 disconnected.
hemoflic disconnected.
Sako accepted xgo2's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 rode Sako's rocket
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 rode Sako's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
'!mpl0d rode Sako's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako rode '!mpl0d's rocket
AnthonyJ: I see we have a bots specing ;)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: lol
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: how do i add them to teams*
UserInfoChanged - modifiedInfo = 0
Sako: why do the have ping
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: make yourself a referee, and then use marine / strogg
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: marine 31
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: etc
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ has become a referee
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: ok
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 rode Sako's rocket
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
AnthonyJ: or do that on the serverconsole - dont need to ref there
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: aj is the self on teamovelay bug fixed?
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's pineapple
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yup
UserInfoChanged - modifiedInfo = 0
xgo2 was killed by world
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: k :)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: :)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ has moved toxic to the Marine team
toxic joined Marine team
UserInfoChanged - modifiedInfo = 1
AnthonyJ has moved fat to the Strogg team
fat joined Strogg team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
Sako was nailed by Sako
AnthonyJ was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
xgo2 was nailed by Sako
'!mpl0d was nailed by Sako
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: lol
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Server has moved stermy to the Marine team
stermy joined Marine team
UserInfoChanged - modifiedInfo = 1
Sako: the bot is stupid
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: hae
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yea
UserInfoChanged - modifiedInfo = 0
fat was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
AnthonyJ was toasted by '!mpl0d
Sako: why does the bot only aim to one player
UserInfoChanged - modifiedInfo = 0
AnthonyJ: they're not finished
UserInfoChanged - modifiedInfo = 0
toxic was killed by '!mpl0d
stermy was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
toxic was pummeled by xgo2
AnthonyJ: they're using duel AI
UserInfoChanged - modifiedInfo = 0
Sako was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ was toasted by '!mpl0d
toxic accepted xgo2's discharge
UserInfoChanged - modifiedInfo = 0
stermy accepted xgo2's discharge
Sako: :D
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
AnthonyJ: there is a lot of clever stuff there for duel though ;)
UserInfoChanged - modifiedInfo = 0
toxic was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: so what would be nice? q3dm17, team death match, one vs. 7
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: but its not enabled yet
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: wtf
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
client 0 disconnected.
AnthonyJ disconnected.
xgo2: who shot here
UserInfoChanged - modifiedInfo = 0
client 4 disconnected.
xgo2 disconnected.
fat accepted Sako's discharge
Sako was toasted by '!mpl0d
toxic was toasted by '!mpl0d
'!mpl0d rode Sako's rocket
fat rode '!mpl0d's rocket
Sako was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: well !mplod, you are a good bot :p
UserInfoChanged - modifiedInfo = 0
toxic rode '!mpl0d's rocket
stermy accepted '!mpl0d's discharge
Sako was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
Sako: just joking :)
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Marine team
UserInfoChanged - modifiedInfo = 1
Sako rode '!mpl0d's rocket
toxic was railed by '!mpl0d
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d rode Sako's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: im ogc ftw
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
Sako is ready!
UserInfoChanged - modifiedInfo = 0
Sako readied the Marine team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
]teamready
UserInfoChanged - modifiedInfo = 0
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
'!mpl0d readied the Strogg team
UserInfoChanged - modifiedInfo = 0
Sako called a vote!
Set Time Limit to 1
Spawning entities
...184 entities spawned, 0 inhibited
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
----------- Game Map Restart (all instances) ------------
Entering doom_main()
Exiting doom_main()
Spawning entities
...185 entities spawned, 0 inhibited
9 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
--------------------------------------
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Vote passed
Sako was pummeled by AnthonyJ
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 joined Strogg team
UserInfoChanged - modifiedInfo = 1
Sako: uhm
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: where is the timer
UserInfoChanged - modifiedInfo = 0
stermy rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: hud_timer?
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: is set to 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
Sako: but i dont see it
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: u use custom hud?
UserInfoChanged - modifiedInfo = 0
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: i see no timer
Sako: default settings
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: hud_timerposition
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: ?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
toxic accepted xgo2's discharge
UserInfoChanged - modifiedInfo = 0
]hud_timeposition
Unknown command 'hud_timeposition'
UserInfoChanged - modifiedInfo = 0
stermy accepted xgo2's discharge
Sako: 305 10
UserInfoChanged - modifiedInfo = 0
Timelimit hit - the Strogg team wins.
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
]hud_timerposition
"hud_timerPosition" is:"305 10" default:"305 10"
position of the timer [format: X Y]
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
AnthonyJ: hmm
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
'!mpl0d: mine says
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
----------- Game Map Restart (all instances) ------------
Entering doom_main()
Exiting doom_main()
Spawning entities
...185 entities spawned, 0 inhibited
9 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
--------------------------------------
Spawning entities
...184 entities spawned, 0 inhibited
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
xgo2 joined Marine team
xgo2 joined Marine team
UserInfoChanged - modifiedInfo = 1
fat joined Marine team
fat joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: 305 10
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d was killed by xgo2
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: so I am not the only one with the problem?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: I have timer fine?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 0
xgo2: someone come upper rl
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
toxic rode '!mpl0d's rocket
xgo2: and fire some rockets
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: xgo, you wanna test the PVS bug? :)
UserInfoChanged - modifiedInfo = 0
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: yes
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: :)
UserInfoChanged - modifiedInfo = 0
client 3 disconnected.
Sako disconnected.
fat was toasted by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: still no timer
UserInfoChanged - modifiedInfo = 0
xgo2: strange
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: I've done it lotsa times ;)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 was pummeled by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
stermy was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
xgo2: why do i sometimes hear the old explosions
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: hm
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ was pummeled by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: the noise ones
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: if i do hud_timer 0 and hud_timer 1 again
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: it is there
UserInfoChanged - modifiedInfo = 0
AnthonyJ: old expl I dunno ;/
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
]hud_timer
"hud_timer" is:"-1" default:"1"
Changes the timer display:
1 - Standard Q4 (countdown)
0 - Disabled
-1 - Inverted (count up)
UserInfoChanged - modifiedInfo = 0
Sako: could you do a map change aj?
UserInfoChanged - modifiedInfo = 0
]hud_timer 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: vote
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
stermy rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: callvote map mp/q4dm2tmp or whatever
UserInfoChanged - modifiedInfo = 0
Sako: voting is so slow :>
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 ate '!mpl0d's pineapple
UserInfoChanged - modifiedInfo = 0
AnthonyJ has become a referee
Sako called a vote!
Change map to [TMP] SANDSTORM
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Vote passed
fat was toasted by xgo2
UserInfoChanged - modifiedInfo = 0
------------ Game Map Shutdown --------------
---------------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
reloading guis/netmenu.gui.
reloading guis/loading/mplevel.gui.
reloading guis/weapons/shotgun_ammo.gui.
reloading guis/weapons/hyperblaster_ammo.gui.
reloading guis/weapons/rocketlauncher_ammo.gui.
reloading guis/buymenu.gui.
reloading guis/scoreboard.gui.
reloading guis/summary.gui.
reloading guis/mpmain.gui.
reloading guis/mpmsgmode.gui.
reloading guis/weapons/machinegun_scope.gui.
reloading guis/weapons/nailgun_scope.gui.
reloading guis/weapons/railgun_scope.gui.
reloading guis/mpmain.gui.
reloading guis/netmenu.gui.
reloading guis/mphud.gui.
reloading guis/cpmhud5.gui.
reloading guis/cursor.gui.
reloading guis/cinematic.gui.
reloading guis/weapons/machinegun_ammo.gui.
reloading guis/weapons/machinegun_inview_scope.gui.
reloading guis/weapons/railgun.gui.
reloading guis/weapons/nailgun_ammo.gui.
reloading guis/weapons/napalmgun.gui.
------------ Map Initialization -------------
Map: mp/q4dm2tmp
-------------- Game Map Init ----------------
collision data:
205 models
9705 vertices (227 KB)
22641 edges (795 KB)
8813 polygons (757 KB)
35367 polygon edges (138 KB)
2756 brushes (129 KB)
16468 brush planes (257 KB)
8577 nodes (234 KB)
24335 polygon refs (190 KB)
9002 brush refs (70 KB)
11045 internal edges
261 sharp edges
0 contained polygons removed
0 polygons merged
2800 KB total memory used
262 msec to load collision data.
map bounds are (2984.0, 2660.0, 1576.0)
max clip sector is (0.0, 0.0, 0.0)
PVS init(49)
2 KB passage memory used to build PVS
6 msec to calculate PVS
49 areas
108 portals
13 areas visible on average
392 bytes PVS data
Entering doom_main()
Exiting doom_main()
Spawning entities
...274 entities spawned, 3 inhibited
18 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
5 models purged from previous level, 247 models kept.
---------------------------------------------
----- idImageManagerLocal::EndLevelLoad -----
117 purged from previous
800 kept from previous
197 new loaded
all images loaded in 0.5 seconds
0 deferred loading
---------------------------------------------
-------- idSoundCache::EndLevelLoad ---------
0.02 seconds to expand oggs
19424k referenced
1020k purged
---------------------------------------------
sound: found efxs/default.efx
---------------------------------------------
2419 msec to load mp/q4dm2tmp
idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0.
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: hm, timer is still here....
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: but bots are gone :)
UserInfoChanged - modifiedInfo = 0
AnthonyJ was hyperblasted by AnthonyJ
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yea, bots do that ;)
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
Sako rode xgo2's rocket
AnthonyJ rode xgo2's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d rode xgo2's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
usage: say <text>
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako called a vote!
Set Time Limit to 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: hmm scores are the same
UserInfoChanged - modifiedInfo = 0
Vote passed
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: well... the spread value
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 is ready!
UserInfoChanged - modifiedInfo = 0
AnthonyJ: old old bug ;)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako is ready!
UserInfoChanged - modifiedInfo = 0
xgo2 readied the Marine team
UserInfoChanged - modifiedInfo = 0
AnthonyJ: will fix it sometime soon
UserInfoChanged - modifiedInfo = 0
AnthonyJ rode '!mpl0d's rocket
Sako is not ready!
UserInfoChanged - modifiedInfo = 0
'!mpl0d accepted xgo2's discharge
AnthonyJ rode '!mpl0d's rocket
Sako is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: rup
UserInfoChanged - modifiedInfo = 0
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: i cant unready
UserInfoChanged - modifiedInfo = 0
xgo2: aj
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Spawning entities
...273 entities spawned, 3 inhibited
----------- Game Map Restart (all instances) ------------
Entering doom_main()
Exiting doom_main()
Spawning entities
...274 entities spawned, 3 inhibited
18 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
--------------------------------------
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: :/
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: timer is here
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako accepted '!mpl0d's discharge
AnthonyJ: xgo, how did you ready? via teamready, or just yourself?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d rode xgo2's rocket
UserInfoChanged - modifiedInfo = 0
AnthonyJ accepted '!mpl0d's discharge
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: i ready my self
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d ate Sako's boomstick
UserInfoChanged - modifiedInfo = 0
xgo2: then typed teamready
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 accepted '!mpl0d's discharge
xgo2: :(
UserInfoChanged - modifiedInfo = 0
Timelimit hit - the Strogg team wins.
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
'!mpl0d: ant
UserInfoChanged - modifiedInfo = 1
Sako: damn it :)
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
'!mpl0d: u fixed the spec chat?
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
------------ Game Map Shutdown --------------
---------------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
reloading guis/netmenu.gui.
reloading guis/loading/mplevel.gui.
reloading guis/weapons/shotgun_ammo.gui.
reloading guis/weapons/hyperblaster_ammo.gui.
reloading guis/weapons/rocketlauncher_ammo.gui.
reloading guis/buymenu.gui.
reloading guis/scoreboard.gui.
reloading guis/summary.gui.
reloading guis/mpmain.gui.
reloading guis/mpmsgmode.gui.
reloading guis/weapons/machinegun_scope.gui.
reloading guis/weapons/nailgun_scope.gui.
reloading guis/weapons/railgun_scope.gui.
reloading guis/mpmain.gui.
reloading guis/netmenu.gui.
reloading guis/mphud.gui.
reloading guis/weapons/railgun.gui.
reloading guis/weapons/nailgun_ammo.gui.
reloading guis/mpmain.gui.
reloading guis/netmenu.gui.
reloading guis/cpmhud5.gui.
reloading guis/cursor.gui.
reloading guis/cinematic.gui.
reloading guis/weapons/machinegun_ammo.gui.
reloading guis/weapons/machinegun_inview_scope.gui.
------------ Map Initialization -------------
Map: mp/q4dm7
-------------- Game Map Init ----------------
collision data:
385 models
6047 vertices (141 KB)
11139 edges (391 KB)
4157 polygons (357 KB)
16685 polygon edges (65 KB)
1704 brushes (79 KB)
10192 brush planes (159 KB)
7614 nodes (208 KB)
12855 polygon refs (100 KB)
7721 brush refs (60 KB)
5357 internal edges
77 sharp edges
0 contained polygons removed
0 polygons merged
1563 KB total memory used
215 msec to load collision data.
map bounds are (2480.0, 2144.0, 1216.0)
max clip sector is (0.0, 0.0, 0.0)
PVS init(40)
2 KB passage memory used to build PVS
3 msec to calculate PVS
40 areas
100 portals
12 areas visible on average
320 bytes PVS data
Entering doom_main()
Exiting doom_main()
Spawning entities
...412 entities spawned, 0 inhibited
16 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
13 models purged from previous level, 357 models kept.
---------------------------------------------
----- idImageManagerLocal::EndLevelLoad -----
191 purged from previous
894 kept from previous
262 new loaded
all images loaded in 3.5 seconds
0 deferred loading
---------------------------------------------
-------- idSoundCache::EndLevelLoad ---------
0.01 seconds to expand oggs
19515k referenced
1510k purged
---------------------------------------------
sound: found efxs/default.efx
Loaded reverb file 'maps/mp/q4dm7.reverb'
---------------------------------------------
5190 msec to load mp/q4dm7
idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0.
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2 joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
xgo2: brb
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
client 4 disconnected.
xgo2 disconnected.
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: so it dont look like specs are saying to all,
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
Sako: i cannot reproduce the timer thing
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako ate '!mpl0d's pineapple
AnthonyJ: a full close of q4 and then reconnect might
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
client 3 disconnected.
Sako disconnected.
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: what timer thing?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ was railed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: sako had no timer shown until he modified hud_timer
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's boomstick
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: so u fixed the spec chat?~
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: fixed what about it?
UserInfoChanged - modifiedInfo = 0
Sako joined Strogg team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
'!mpl0d: so when u say in team it looks like its in team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: instead of looking like say all
AnthonyJ: not in this build
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: hm
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: still hiere
UserInfoChanged - modifiedInfo = 0
Sako is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: ;/
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d is not ready!
UserInfoChanged - modifiedInfo = 0
Sako: ready up
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: theres no time
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: cuz we aint playing
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: maybe linked to the state of your quake4config.cfg before you launch
ed
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d was killed by world
AnthonyJ: there is an infinity sign - can you not see that implod?
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: yup
Sako: yeah, the infinity sign is here
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
Sako joined Marine team
Sako joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako called a vote!
Set Time Limit to 1
AnthonyJ: hmm
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Vote passed
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d is not ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ was pummeled by Sako
Changing Ready Status too fast. Wait 4 seconds
UserInfoChanged - modifiedInfo = 0
AnthonyJ: did you really change team?
UserInfoChanged - modifiedInfo = 0
Changing Ready Status too fast. Wait 2 seconds
UserInfoChanged - modifiedInfo = 0
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako called a vote!
Set Time Limit to 2
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
'!mpl0d: it moved me b4
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: and again
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: hmm
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: wtf
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: its happening when I unready
UserInfoChanged - modifiedInfo = 0
Vote passed
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: autobalance is off
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: its when changing the time
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Spawning entities
...411 entities spawned, 0 inhibited
----------- Game Map Restart (all instances) ------------
Entering doom_main()
Exiting doom_main()
Spawning entities
...412 entities spawned, 0 inhibited
16 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
--------------------------------------
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: changing the time?
UserInfoChanged - modifiedInfo = 0
hemoflic: when you interrupt the countdown
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: and everyone respawns
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: you rejoin the teams i guess
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d was pummeled by Sako
AnthonyJ: yea, but its also moving implods team to marine ;/
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: and re-announcing
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d was nailed by Sako
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d rode Sako's rocket
UserInfoChanged - modifiedInfo = 0
Sako called a vote!
Set Time Limit to 3
UserInfoChanged - modifiedInfo = 0
Sako was machinegunned by '!mpl0d
Vote passed
AnthonyJ rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: timer is still here
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako rode '!mpl0d's rocket
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ was killed by world
Sako was nailed by '!mpl0d
UserInfoChanged - modifiedInfo = 0
Sako: oh btw
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: i am missing the pummel
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: in the weapon list
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
PunkBuster Client: Master Query Sent to (MASTER6.EVENBALANCE.COM) 69.59.149.24
0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
PunkBuster Client: Received Master Security Information
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: its blue
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: which hud?
UserInfoChanged - modifiedInfo = 0
Sako ate '!mpl0d's boomstick
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: everything default i guess
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: hud_style
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: that's always been like that in cpmhud1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: cpmhud1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yep, that doesnt have it
UserInfoChanged - modifiedInfo = 0
hemoflic: not showing pummel because you always have it anyway
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako ate Sako's pineapple
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: cpmhud5 has it tho
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako joined Strogg team
UserInfoChanged - modifiedInfo = 1
hemoflic: i think osphud1 too
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Timelimit hit - the Strogg team wins.
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
'!mpl0d: im off guys
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
'!mpl0d: ur lucky to get me 0on
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
------------ Game Map Shutdown --------------
---------------------------------------------
reloading guis/mainmenu.gui.
reloading guis/restart.gui.
reloading guis/gameover.gui.
reloading guis/msg.gui.
reloading guis/takeNotes2.gui.
reloading guis/takeNotes.gui.
reloading guis/takeNotesQA.gui.
reloading guis/editcvars.gui.
reloading guis/spawn.gui.
reloading guis/intro.gui.
reloading guis/netmenu.gui.
reloading guis/loading/mplevel.gui.
reloading guis/weapons/shotgun_ammo.gui.
reloading guis/weapons/hyperblaster_ammo.gui.
reloading guis/weapons/rocketlauncher_ammo.gui.
reloading guis/buymenu.gui.
reloading guis/scoreboard.gui.
reloading guis/summary.gui.
reloading guis/mpmain.gui.
reloading guis/mpmsgmode.gui.
reloading guis/weapons/machinegun_scope.gui.
reloading guis/weapons/nailgun_scope.gui.
reloading guis/weapons/railgun_scope.gui.
reloading guis/mpmain.gui.
reloading guis/netmenu.gui.
reloading guis/mphud.gui.
reloading guis/weapons/railgun.gui.
reloading guis/weapons/nailgun_ammo.gui.
reloading guis/mpmain.gui.
reloading guis/netmenu.gui.
reloading guis/mpmain.gui.
reloading guis/netmenu.gui.
reloading guis/cpmhud5.gui.
reloading guis/cursor.gui.
reloading guis/cinematic.gui.
reloading guis/weapons/machinegun_ammo.gui.
reloading guis/weapons/machinegun_inview_scope.gui.
------------ Map Initialization -------------
Map: mp/q4dm3
-------------- Game Map Init ----------------
collision data:
453 models
6053 vertices (141 KB)
12032 edges (423 KB)
4613 polygons (396 KB)
18440 polygon edges (72 KB)
1110 brushes (52 KB)
6707 brush planes (104 KB)
4960 nodes (135 KB)
11131 polygon refs (86 KB)
3732 brush refs (29 KB)
5838 internal edges
37 sharp edges
0 contained polygons removed
0 polygons merged
1441 KB total memory used
106 msec to load collision data.
map bounds are (1920.0, 2432.0, 768.0)
max clip sector is (0.0, 0.0, 0.0)
PVS init(21)
1 KB passage memory used to build PVS
2 msec to calculate PVS
21 areas
66 portals
16 areas visible on average
84 bytes PVS data
Entering doom_main()
Exiting doom_main()
Spawning entities
...261 entities spawned, 0 inhibited
16 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
---------------------------------------------
-- idRenderModelManagerLocal::EndLevelLoad --
9 models purged from previous level, 257 models kept.
---------------------------------------------
----- idImageManagerLocal::EndLevelLoad -----
520 purged from previous
821 kept from previous
237 new loaded
all images loaded in 2.6 seconds
0 deferred loading
---------------------------------------------
-------- idSoundCache::EndLevelLoad ---------
0.00 seconds to expand oggs
19005k referenced
1823k purged
---------------------------------------------
sound: found efxs/default.efx
Loaded reverb file 'maps/mp/q4dm3.reverb'
---------------------------------------------
4137 msec to load mp/q4dm3
idRenderWorld::GenerateAllInteractions, msec = 0, staticAllocCount = 0.
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: as i have the flu
AnthonyJ joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: any chance you can stay a bit longer implod?
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: timer is still here, so i don't know how to reproduce the bug
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: i shud be in bed m8y
AnthonyJ: wanna test that unready bug
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Sako: well i have to go too :(
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: i got the flu bigtime
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
hemoflic: i'll move in
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: but ill stay 5
AnthonyJ: bed? 10pm you lightweight ;)
UserInfoChanged - modifiedInfo = 0
AnthonyJ was pummeled by Sako
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: i have the flu mate
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: i cant see
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: eyes all wartered
AnthonyJ: rup everyone ;)
UserInfoChanged - modifiedInfo = 0
'!mpl0d was pummeled by Sako
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: k :)
UserInfoChanged - modifiedInfo = 0
Sako: sry have to leave! cu
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
client 3 disconnected.
Sako disconnected.
UserInfoChanged - modifiedInfo = 0
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: i unreadied
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 0
AnthonyJ: k
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: unready again
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 1
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: k, condump and email me it ;)
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: if u try now
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ is not ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: if u try
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: while countdown
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yea
UserInfoChanged - modifiedInfo = 0
'!mpl0d: will u move to strogg
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: or just me to marine
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d joined Marine team
'!mpl0d joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: me to marine
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: I'll try being strogg
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Strogg team
UserInfoChanged - modifiedInfo = 1
]condump steve0
Dumped console text to steve0.txt.
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Marine team
AnthonyJ joined Marine team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yea
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: seems consistent ;/
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: u go back
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: and ill do it
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: at least that should make it easy to debug
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Strogg team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
'!mpl0d: n u shud still come marine
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: yea
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Marine team
AnthonyJ joined Marine team
UserInfoChanged - modifiedInfo = 1
AnthonyJ is not ready!
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ joined Strogg team
UserInfoChanged - modifiedInfo = 1
'!mpl0d is ready!
UserInfoChanged - modifiedInfo = 0
AnthonyJ is ready!
UserInfoChanged - modifiedInfo = 0
Spawning entities
...260 entities spawned, 0 inhibited
----------- Game Map Restart (all instances) ------------
Entering doom_main()
Exiting doom_main()
Spawning entities
...261 entities spawned, 0 inhibited
16 general spawns
0 team spawns (0 strogg/0 marine)
------------ Processing events --------------
--------------------------------------
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Changing Ready Status too fast. Wait 3 seconds
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
client 1 disconnected.
hemoflic disconnected.
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
Changing Ready Status too fast. Wait 5 seconds
UserInfoChanged - modifiedInfo = 0
Changing Ready Status too fast. Wait 4 seconds
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: k, I think we've proved that enough ta ;)
UserInfoChanged - modifiedInfo = 0
AnthonyJ ate '!mpl0d's boomstick
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: aint u gona fix the spec chat then
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: maybe
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: b4 the new version
AnthonyJ: these userinfo related ones are much more important tho
AnthonyJ: w
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
AnthonyJ: we
AnthonyJ: h
AnthonyJ: m
AnthonyJ: m
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
UserInfoChanged - modifiedInfo = 0
'!mpl0d: is anti aliasing good?
client 0 disconnected.
AnthonyJ disconnected.
'!mpl0d joined Strogg team
'!mpl0d joined Strogg team
UserInfoChanged - modifiedInfo = 1
UserInfoChanged - modifiedInfo = 0
]condump steve02
Dumped console text to steve02.txt.