public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
printf("OnPlayerEnterVehicle(%d, 497, %d)", playerid, vehicleid, ispassenger);
if (vehicleid == 38 || vehicleid == 39 || vehicleid == 40){
if (ispassenger == 0){
new Float:gPlaneX[MAX_PLAYERS];
new Float:gPlaneY[MAX_PLAYERS];
new Float:gPlaneZ[MAX_PLAYERS];
// Do something if they are driver
}
else{
SetPlayerPos(playerid,1.6127,34.7411,1199.0);
SetPlayerInterior(playerid,1);
// Do something if they are passenger
}
}
return 1;
}