error handling client message [C] 5b SendBypassBuildCmd
java.lang.NoSuchMethodError: net.sf.l2j.gameserver.model.L2Character.setParalyze
d(Z)V
at net.sf.l2j.gameserver.handler.admincommandhandlers.AdminEffects.useAd
minCommand(AdminEffects.java:126)
at net.sf.l2j.gameserver.clientpackets.SendBypassBuildCmd.runImpl(SendBy
passBuildCmd.java:61)
at net.sf.l2j.gameserver.clientpackets.ClientBasePacket.run(ClientBasePa
cket.java:56)
at java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source)
at java.util.concurrent.FutureTask$Sync.innerRun(Unknown Source)
at java.util.concurrent.FutureTask.run(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
access$301(Unknown Source)
at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.
run(Unknown Source)
at java.util.concurrent.ThreadPoolExecutor$Worker.runTask(Unknown Source
)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source)
at java.lang.Thread.run(Unknown Source)