rendered paste bodysoundOff = function ()
{
trace("-------------");
trace("is the sound on or off?");
trace(soundEffects)
if (soundEffects == true) {
trace("sound is on");
originallySoundOn = true;
_root.buttonSound.onRelease();
} else {
trace("sound is off");
_global.originallySoundOn = false;
}
buttonSound.enabled = false;
};
soundOn = function ()
{
trace("-------------");
trace("was the sound on or off?");
if (originallySoundOn == true) {
trace("sound was on");
_root.buttonSound.onRelease();
_root.buttonSound.enabled = true;
} else {
trace("sound was off");
_root.buttonSound.enabled = true;
}
};