rendered paste bodytrace:d3d_caps:IWineD3DImpl_CheckDepthStencilMatch (0x17e3d0) : Returning 0
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x17e3d0)-> (STUB) (Adptr:0, DevType:(2,WINED3DDEVTYPE_REF), AdptFmt:(21,WINED3DFMT_A8R8G8B8), Use:(2,WINED3DUSAGE_DEPTHSTENCIL,none), ResTyp:(1,WINED3DRTYPE_SURFACE), CheckFmt:(77,WINED3DFMT_D24X8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x17e3d0): Mostly stub, only returns primary display
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
warn:d3d_caps:IWineD3DImpl_CheckDepthStencilMatch (0x17e3d0)-> (STUB) (Adptr:0, DevType:(2,WINED3DDEVTYPE_REF), AdptFmt:(15,WINED3DFMT_A8R8G8B8), RendrTgtFmt:(15,WINED3DFMT_A8R8G8B8), DepthStencilFmt:(4d,WINED3DFMT_D24X8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x17e3d0): Mostly stub, only returns primary display
trace:d3d_caps:WineD3D_CreateFakeGLContext Creating Fake GL Context
0009:Call user32.GetDesktopWindow() ret=7d21c605
0009:Ret user32.GetDesktopWindow() retval=00020020 ret=7d21c605
0009:Call user32.GetPropA(00020020,7d26f3a7 "__wine_x11_whole_window") ret=7d21c617
0009:Ret user32.GetPropA() retval=00000136 ret=7d21c617
0009:Call user32.GetDC(00000000) ret=7d21c628
0009:Call winex11.drv.GetDCEx(00020020,00000000,00000003) ret=7eeb8042
0009:Ret winex11.drv.GetDCEx() retval=0000031c ret=7eeb8042
0009:Ret user32.GetDC() retval=0000031c ret=7d21c628
0009:Call gdi32.ExtEscape(0000031c,00001a85,00000004,0033e178,00000004,0033e17c) ret=7d21c665
0009:Ret gdi32.ExtEscape() retval=00000001 ret=7d21c665
0009:Call user32.ReleaseDC(00000000,0000031c) ret=7d21c68c
0009:Call winex11.drv.ReleaseDC(00000000,0000031c,00000000) ret=7eeb7ab3
0009:Ret winex11.drv.ReleaseDC() retval=00000001 ret=7eeb7ab3
0009:Ret user32.ReleaseDC() retval=00000001 ret=7d21c68c
trace:d3d_caps:IWineD3DImpl_CheckDepthStencilMatch (0x17e3d0) : Returning 0
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x17e3d0)-> (STUB) (Adptr:0, DevType:(2,WINED3DDEVTYPE_REF), AdptFmt:(21,WINED3DFMT_A8R8G8B8), Use:(2,WINED3DUSAGE_DEPTHSTENCIL,none), ResTyp:(1,WINED3DRTYPE_SURFACE), CheckFmt:(77,WINED3DFMT_D24X8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x17e3d0): Mostly stub, only returns primary display
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
warn:d3d_caps:IWineD3DImpl_CheckDepthStencilMatch (0x17e3d0)-> (STUB) (Adptr:0, DevType:(2,WINED3DDEVTYPE_REF), AdptFmt:(15,WINED3DFMT_A8R8G8B8), RendrTgtFmt:(15,WINED3DFMT_A8R8G8B8), DepthStencilFmt:(4d,WINED3DFMT_D24X8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x17e3d0): Mostly stub, only returns primary display
trace:d3d_caps:WineD3D_CreateFakeGLContext Creating Fake GL Context
0009:Call user32.GetDesktopWindow() ret=7d21c605
0009:Ret user32.GetDesktopWindow() retval=00020020 ret=7d21c605
0009:Call user32.GetPropA(00020020,7d26f3a7 "__wine_x11_whole_window") ret=7d21c617
0009:Ret user32.GetPropA() retval=00000136 ret=7d21c617
0009:Call user32.GetDC(00000000) ret=7d21c628
0009:Call winex11.drv.GetDCEx(00020020,00000000,00000003) ret=7eeb8042
0009:Ret winex11.drv.GetDCEx() retval=0000031c ret=7eeb8042
0009:Ret user32.GetDC() retval=0000031c ret=7d21c628
0009:Call gdi32.ExtEscape(0000031c,00001a85,00000004,0033e178,00000004,0033e17c) ret=7d21c665
0009:Ret gdi32.ExtEscape() retval=00000001 ret=7d21c665
0009:Call user32.ReleaseDC(00000000,0000031c) ret=7d21c68c
0009:Call winex11.drv.ReleaseDC(00000000,0000031c,00000000) ret=7eeb7ab3
0009:Ret winex11.drv.ReleaseDC() retval=00000001 ret=7eeb7ab3
0009:Ret user32.ReleaseDC() retval=00000001 ret=7d21c68c
trace:d3d_caps:IWineD3DImpl_CheckDepthStencilMatch (0x17e3d0) : Returning 0
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat (0x17e3d0)-> (STUB) (Adptr:0, DevType:(2,WINED3DDEVTYPE_REF), AdptFmt:(21,WINED3DFMT_A8R8G8B8), Use:(2,WINED3DUSAGE_DEPTHSTENCIL,none), ResTyp:(1,WINED3DRTYPE_SURFACE), CheckFmt:(77,WINED3DFMT_D24X8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x17e3d0): Mostly stub, only returns primary display
trace:d3d_caps:IWineD3DImpl_CheckDeviceFormat [OK]
warn:d3d_caps:IWineD3DImpl_CheckDepthStencilMatch (0x17e3d0)-> (STUB) (Adptr:0, DevType:(2,WINED3DDEVTYPE_REF), AdptFmt:(15,WINED3DFMT_A8R8G8B8), RendrTgtFmt:(15,WINED3DFMT_A8R8G8B8), DepthStencilFmt:(4d,WINED3DFMT_D24X8))
trace:d3d_caps:IWineD3DImpl_GetAdapterCount (0x17e3d0): Mostly stub, only returns primary display
trace:d3d_caps:WineD3D_CreateFakeGLContext Creating Fake GL Context