All pastes #246621 Raw Edit

Anonymous

public text v1 · immutable
#246621 ·published 2006-11-12 13:02 UTC
rendered paste body

void GetData()
{
	
	char* string_ar[3];
	char* pch;
	char* buffer;
//	int bufferint;


			//if(WinsockActive)
			//{
			//	//Weve used it.. WE MUST delete it!
			//	data[255] = ""[255];
			//}

			//recvfrom(UClient, (char *)&data, (int)sizeof(data), 0, (struct sockaddr *)&sockAddr, &server_length);
			if (recv(UClient, data, (int)sizeof(data), 0) >= 1)
			{
				if (isin(Left(data,7),"ChatCol"))
				{
					//Seems we have a message to change the color of the next line of chat, lets do that now.
					pch = strtok (data," ");

					//Make sure the RGB Data Is Fine.
					//if(sizeof(pch) == 3)
					//{
						//Get the first, RED!
						buffer = strtok(NULL, " ");
						Cht_Red = atoi(buffer);
						 
						//2nd, BLUE!
						buffer = strtok(NULL, " ");
						Cht_Green = atoi(buffer);

						//3rd, GREEN!
						buffer = strtok(NULL, " ");
						Cht_Blue = atoi(buffer);

						//All Dun! WHOOT!
					//}
				}
				else if (isin(Left(data,7),"Players"))
				{
					ChangeColorOfChat(255,0,0);
					AddDebugMessage("Debug>>>Players connected recieved");
					string_ar[0] = strtok(data, " ");
					string_ar[1] = strtok(NULL, " ");
					//string_ar[2] = strtok(NULL, " ");
					PlayersIn = string_ar[1];
					//ServerName = string_ar[2];			
				}
				else if (isin(Left(data,10),"ListUpdate"))
				{
					AddDebugMessage("Debug>>>Player List Updated");
					int PlayerID = 1;
					string_ar[0] = strtok(data, " ");
					string_ar[1] = strtok(NULL, " ");
					int UpTo = atoi(PlayersIn.c_str());
					while (PlayerID <= UpTo)
					{
						PlayerList[PlayerID] = string_ar[1];
						ScoreList[PlayerID] = "0";
						CashList[PlayerID] = "0";
						PingList[PlayerID] = "20";
						string_ar[1] = strtok(NULL, " ");
						PlayerID = PlayerID + 1;
					}
					const char *key[100],*value[100];
					string Players;
					key[0] = "Server IP";
					value[0] = ServerInfo.c_str();
					key[1] = "Players/Max Players";
					Players = PlayersIn;
					Players += "/50";
					value[1] = Players.c_str();
					key[2] = "Nickname"; 
					value[2] = NickName.c_str();  
					key[3] = "Server Name";
					value[3] = ServerName.c_str(); 
					key[4] = "Mod"; 
					value[4] = "Stunt Andreas (Development Stage)";
					//XfireSetCustomGameData(5, key, value);
				}
				else if (isin(Left(data,10),"ServerName"))
				{
					AddDebugMessage("Debug>>>Server Name Updated");
					string_ar[0] = Mid(data,11,strlen(data));
					ServerName = string_ar[0];
				}
				else if (isin(Left(data,11),"PlayerPings"))
				{
					string_ar[0] = strtok(data, " ");
					char *player_ar[2];
					int UpTo = atoi(PlayersIn.c_str());
					for (int i = 1; i <= UpTo; i++)
					{
					string_ar[1] = strtok(NULL, " ");
					player_ar[0] = strtok(string_ar[1], ",");
					player_ar[1] = strtok(NULL, ",");
					PingList[atoi(player_ar[0])] = player_ar[1];
					}
				}
				else if (isin(Left(data,10),"ServerInfo"))
				{
					AddDebugMessage("Debug>>>Server IP/Port recieved");
					string_ar[0] = strtok(data, " ");
					string_ar[1] = strtok(NULL, " ");
					//string_ar[2] = strtok(NULL, " ");
					ServerInfo = string_ar[1];
				}
				else
					ChangeColorOfChat(Cht_Red, Cht_Green, Cht_Blue);
					AddDebugMessage(data);
				}

				&data[length+1] = 0;

}