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public cpp v1 · immutable#ifndef _GLOBAL_VARS_H#define _GLOBAL_VARS_H#include <windows.h>#include <stdio.h>#include <windows.h>#include <gl\gl.h>#include <gl\glu.h>#include <gl\glaux.h>#include "InitGL.h"extern HDC hDC=NULL;extern HGLRC hRC=NULL;extern HWND hWnd=NULL;extern HINSTANCE hInstance;extern bool fullscreen=false;extern bool active=false;extern char* keys;extern GLuint *texture;#endif