rendered paste body25: return Vector(x + vRHS.x, y + vRHS.y, z + vRHS.z);
00401A4D mov eax,dword ptr [ebp-4]
00401A50 mov ecx,dword ptr [ebp+0Ch]
00401A53 fld dword ptr [eax+8]
00401A56 fadd dword ptr [ecx+8]
00401A59 push ecx
00401A5A fstp dword ptr [esp]
00401A5D mov edx,dword ptr [ebp-4]
00401A60 mov eax,dword ptr [ebp+0Ch]
00401A63 fld dword ptr [edx+4]
00401A66 fadd dword ptr [eax+4]
00401A69 push ecx
00401A6A fstp dword ptr [esp]
00401A6D mov ecx,dword ptr [ebp-4]
00401A70 mov edx,dword ptr [ebp+0Ch]
00401A73 fld dword ptr [ecx]
00401A75 fadd dword ptr [edx]
00401A77 push ecx
00401A78 fstp dword ptr [esp]
00401A7B lea ecx,[ebp-10h]
00401A7E call @ILT+435(Vector::Vector) (004011b8)
00401A83 push eax
00401A84 mov ecx,dword ptr [ebp+8]
00401A87 call @ILT+115(Vector::Vector) (00401078)
00401A8C mov eax,dword ptr [ebp+8]