rendered paste body#include <stdio.h>
#include <math.h>
void main()
{ float a,b,c,x11,x22;
double rad,delta,x1,x2,deltaneg;
char i;
printf("a=");
scanf("%f",&a);
printf("\nb=");
scanf("%f",&b);
printf("\nc=");
scanf("%f",&c);
delta=b*b-4*a*c;
rad=sqrt(b*b-4*a*c);
deltaneg=-delta;
if( delta<0)
x11=(-b-i*sqrt(deltaneg))/2*a;
else
x1=(-b-rad)/2*a;
if( delta<0)
x22=(-b+i*sqrt(deltaneg))/2*a;
else
x2=(-b+rad)/2*a;
if(delta<0)
printf("x1=(-%f-i%f)/2*%f",b,sqrt(deltaneg),a);
printf("\nx2=(-%f+i%f)/2*%f",b,sqrt(deltaneg),a);
else
printf("x1=%f",x1);
printf("x2=%f",x2);
scanf(" ");
}