All pastes #242805 Raw Edit

Anonymous

public text v1 · immutable
·published 2006-11-07 18:45 UTC
rendered paste body
// First include SA-MP
#include <a_samp>

// When someone connects
public OnPlayerConnect(playerid) {
	SendClientMessage(playerid,0xFFFF00AA,"Welcome at the BETA-version of Ultimate Freeroam (v1.24)");
}

// He spawned!
public OnPlayerSpawn(playerid) {
	GameTextForPlayer(playerid,"Spawned!",0,4);
}

// Getting the basics.
public OnGameModeInit(playerid) {
	SetGameModeText("Ultimate Freeroam");

	// The hydra spawn
	AddPlayerClass(53,1384.5701,-2586.5503,17.0226,272.5276,0,0,0,0,0,0);

	// All hydra vehicles.
	AddStaticVehicle(520,1402.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1412.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1422.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1432.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1442.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1452.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1462.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1472.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1482.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1402.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1412.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1422.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1432.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1442.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1452.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1462.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1472.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1482.2725,-2621.7737,13.5469,4.6485,0,0);
}

// Let's set him up for class selection!
public SetupPlayerForClassSelection(playerid) {

	SetPlayerPos(playerid,-325.4872,-467.5762,1.9922);
	SetPlayerFacingAngle(playerid, 134.5266);
	SetPlayerCameraPos(playerid,-328.4872,-470.5762,1.5922);
	SetPlayerCameraLookAt(playerid,-325.4872,-467.5762,1.9922);

}

// The list of classes.
public OnPlayerRequestClass(playerid, classid) {

SetupPlayerForClassSelection(playerid);

	switch(classid) {
		case 0: {
			GameTextForPlayer(playerid,"~w~Hydra Spawn",99999,3);
		}
	}
	
return 1;
}


// Someone died!
public OnPlayerDeath(playerid, killerid, reason) {
	SendDeathMessage(killerid,playerid,reason);

return 1;
}


main() { }