All pastes #242799 Raw Edit

Miscellany

public text v1 · immutable
·published 2006-11-07 18:38 UTC
rendered paste body
#include <a_samp>



public OnPlayerConnect(playerid) {
	SendClientMessage(playerid,0xFFFF00AA,"Welcome at the BETA-version of Ultimate Freeroam (v1.24)");
	SetPlayerPos( playerid, 0.0, 0.0, 9999.0 );
}

public OnPlayerSpawn(playerid) {
	GameTextForPlayer(playerid,"Spawned!",0,4);
}

public OnGameModeInit(playerid) {
	SetWorldTime(12);
	SetGameModeText("Ultimate Freeroam");

	// HYDRAS SPAWN
	AddPlayerClass(53,1384.5701,-2586.5503,17.0226,272.5276,0,0,0,0,0,0);

	// ALL HYDRAS
	AddStaticVehicle(520,1402.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1412.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1422.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1432.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1442.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1452.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1462.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1472.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1482.2725,-2565.2905,13.5469,185.4201,0,0);
	AddStaticVehicle(520,1402.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1412.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1422.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1432.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1442.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1452.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1462.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(520,1472.2725,-2621.7737,13.5469,4.6485,0,0);
	AddStaticVehicle(537,1482.2725,-2621.7737,13.5469,4.6485,0,0);
}

public SetupPlayerForClassSelection(playerid) {

	SetPlayerPos(playerid,-325.4872,-467.5762,1.9922);
	SetPlayerFacingAngle(playerid, 134.5266);
	SetPlayerCameraPos(playerid,-328.4872,-470.5762,1.5922);
	SetPlayerCameraLookAt(playerid,-325.4872,-467.5762,1.9922);

}


public OnPlayerRequestClass(playerid, classid) {

SetupPlayerForClassSelection(playerid);

	switch(classid) {
		case 0: {
			GameTextForPlayer(playerid,"~w~Hydra Spawn",99999,3);
			SetPlayerSkin(playerid,263);
		}
	}
	
return 1;
}

public OnPlayerDeath(playerid, killerid, reason) {
	SendDeathMessage(killerid,playerid,reason);

return 1;
}


main() { }