rendered paste body /** Convert the image to an one-channel grayscale image. */
void Image::convertToGrayscale(){
const size_t nPixels = this->_header.width * this->_header.height;
const size_t depth = this->_header.depth;
const size_t nBytes = nPixels * depth;
unsigned char* _pixelsnew = new unsigned char[nBytes/3];
int sum = 0;
int j = 0;
for( size_t i = 0; i < nBytes; ++i ){
if(i % 3 == 0 && i != 0){
_pixelsnew[j]= sum/3;
j++;
sum = 0;
sum += this->_pixels[i];
}
else
sum += this->_pixels[i];
};
this->_pixels = _pixelsnew;
this->_header.depth = 1;
};