Name := Emergency Propulsion
Requirements Evaluation Availability := 1
Requirements Evaluation Allows Placement := 2
Requirements Evaluation Allows Usage := TRUE
Requirement 1 Description := Empire must have at least tech level 3 in Ion Engines.
Requirement 1 Formula := Get_Empire_Tech_Level("Ion Engines") >= (3 + ([%Level%] - 1))
Requirement 2 Description := This vehicle can only have one emergency energy component on it.
Requirement 2 Formula := Get_Design_Ability_Component_Count("Emergency Energy") = 0
Name := Emergency Resupply Pod
Requirements Evaluation Availability := AND
Requirements Evaluation Allows Placement := 1
Requirements Evaluation Allows Usage := 2
Requirement 1 Description := Empire must have at least tech level 1 in Resupply.
Requirement 1 Formula := Get_Empire_Tech_Level("Resupply") >= (1 + ([%Level%] - 1))
Requirement 2 Description := This vehicle can only have one emergency resupply component on it.
Requirement 2 Formula := Get_Design_Ability_Component_Count("Emergency Resupply") = 0
Name := Emergency Reordnance Pod
Requirements Evaluation Availability := AND
Requirements Evaluation Allows Placement := 1
Requirements Evaluation Allows Usage := 2
Requirement 1 Description := Empire must have at least tech level 1 in Resupply.
Requirement 1 Formula := Get_Empire_Tech_Level("Resupply") >= (1 + ([%Level%] - 1))
Requirement 2 Description := This vehicle can only have one emergency reordnance component on it.
Requirement 2 Formula := Get_Design_Ability_Component_Count("Emergency Reordnance") = 0