All pastes #242019 Raw Edit

Rick

public text v1 · immutable
·published 2006-11-06 21:17 UTC
rendered paste body
Name                                            := Emergency Propulsion
Requirements Evaluation Availability            := 1
Requirements Evaluation Allows Placement        := 2
Requirements Evaluation Allows Usage            := TRUE
Requirement 1 Description                       := Empire must have at least tech level 3 in Ion Engines.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Ion Engines") >= (3 + ([%Level%] - 1))
Requirement 2 Description                       := This vehicle can only have one emergency energy component on it.
Requirement 2 Formula                           := Get_Design_Ability_Component_Count("Emergency Energy") = 0

Name                                            := Emergency Resupply Pod
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := 1
Requirements Evaluation Allows Usage            := 2
Requirement 1 Description                       := Empire must have at least tech level 1 in Resupply.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Resupply") >= (1 + ([%Level%] - 1))
Requirement 2 Description                       := This vehicle can only have one emergency resupply component on it.
Requirement 2 Formula                           := Get_Design_Ability_Component_Count("Emergency Resupply") = 0

Name                                            := Emergency Reordnance Pod
Requirements Evaluation Availability            := AND
Requirements Evaluation Allows Placement        := 1
Requirements Evaluation Allows Usage            := 2
Requirement 1 Description                       := Empire must have at least tech level 1 in Resupply.
Requirement 1 Formula                           := Get_Empire_Tech_Level("Resupply") >= (1 + ([%Level%] - 1))
Requirement 2 Description                       := This vehicle can only have one emergency reordnance component on it.
Requirement 2 Formula                           := Get_Design_Ability_Component_Count("Emergency Reordnance") = 0