All pastes #238708 Raw Edit

Something

public text v1 · immutable
·published 2006-11-05 02:36 UTC
rendered paste body
while (true) {
                                        sleep(50);
                                        getColorArray2d(0);// reresh color
                                        // array
                                        if (findRGBXYs(getColorArray2d(),
                                                new Rectangle(182, 45, 1, 180),
                                                null, new RGB(16579837,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(getColorArray2d(),
                                                new Rectangle(342, 45, 1, 180),
                                                null, new RGB(16579837,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(getColorArray2d(),
                                                new Rectangle(172, 55, 177, 1),
                                                null, new RGB(16579837,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(
                                                getColorArray2d(),
                                                new Rectangle(172, 215, 177, 1),
                                                null, new RGB(16579837,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(getColorArray2d(),
                                                new Rectangle(182, 45, 1, 180),
                                                null, new RGB(12764106,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(getColorArray2d(),
                                                new Rectangle(342, 45, 1, 180),
                                                null, new RGB(12764106,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(getColorArray2d(),
                                                new Rectangle(172, 55, 177, 1),
                                                null, new RGB(12764106,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        if (findRGBXYs(
                                                getColorArray2d(),
                                                new Rectangle(172, 215, 1, 180),
                                                null, new RGB(12764106,
                                                        RGB.COLOR_TYPE_SCAR),
                                                1, 5, 5, 5).length > 0) {
                                            continue;
                                        }
                                        break;
                                    }