All pastes #238503 Raw Edit

Miscellany

public text v1 · immutable
·published 2006-11-05 00:34 UTC
rendered paste body
o MSG: Francisco Goya has fallen off the map!
o MSG: Hurry up, you are too slow !!
o MSG: OpenBSD (Beastie Team team) has died.
o MSG: Hurry up, you are too slow !!
o MSG: Sheron has fallen off the map!
o MSG: Hurry up, you are too slow !!
o MSG: Your shot has missed!
o MSG: Your shot has missed!
o MSG: Hurry up, you are too slow !!
o MSG: Spip (Spip Team team) has died.
o MSG: Hurry up, you are too slow !!
o MSG: Jack has fallen off the map!
o MSG: Hurry up, you are too slow !!
o MSG: NetBSD (Beastie Team team) has died.
Jack have been resurrected
o MSG: Hurry up, you are too slow !!
o MSG: Beastie (Beastie Team team) has died.
o MSG: Your shot has missed!
o MSG: Hurry up, you are too slow !!
o MSG: Hurry up, you are too slow !!
o MSG: Keith Haring has fallen off the map!
o MSG: Hurry up, you are too slow !!
o MSG: Hurry up, you are too slow !!
o MSG: PCBSD (Beastie Team team) has died.
o MSG: Ramoth has fallen off the map!
o MSG: Hurry up, you are too slow !!

character/body.cpp:596: Missed assertion "no < current_mvt->frames.size()".

Program received signal SIGABRT, Aborted.
[Switching to Thread -1215105360 (LWP 5941)]
0xffffe410 in __kernel_vsyscall ()
(gdb) bt
#0  0xffffe410 in __kernel_vsyscall ()
#1  0xb7a11986 in kill () from /lib/libc.so.6
#2  0x080ae415 in WakeUpDebugger () at error.cpp:41
#3  0x080ae4ac in MissedAssertion (filename=0x81407f9 "character/body.cpp", line=596,
    message=0x814080c "no < current_mvt->frames.size()") at error.cpp:53
#4  0x0804e24c in Body::SetFrame (this=0x8dc2e48, no=1) at body.cpp:596
#5  0x080797be in Action_SetFrame (a=0xb2401f70) at action_handler.cpp:221
#6  0x08074bf3 in ActionHandler::Exec (this=0x8959cf0, a=0xb2401f70)
    at action_handler.cpp:542
#7  0x080786aa in ActionHandler::ExecActions (this=0x8959cf0) at action_handler.cpp:513
#8  0x08087e9d in GameLoop::Refresh (this=0x8ba5288) at game_loop.cpp:301
#9  0x080880ba in GameLoop::Run (this=0x8ba5288) at game_loop.cpp:444
#10 0x080856d2 in Game::Start (this=0x81a1600) at game.cpp:145
#11 0x080c1cf2 in NetworkMenu::__sig_ok (this=0xbfe2a30c) at network_menu.cpp:273
#12 0x080bd394 in Menu::sig_ok (this=0xbfe2a30c) at menu.cpp:75
#13 0x080c1ae1 in NetworkMenu::sig_ok (this=0xbfe2a30c) at network_menu.cpp:290
#14 0x080bced3 in Menu::BasicOnClic (this=0xbfe2a30c, mousePosition=@0xbfe2a2a0)
    at menu.cpp:89
#15 0x080bd0e3 in Menu::Run (this=0xbfe2a30c) at menu.cpp:152
#16 0x080becaf in NetworkConnectionMenu::OnClic (this=0xbfe2a4a4,
    mousePosition=@0xbfe2a420, button=1) at network_connection_menu.cpp:140
#17 0x080bd10d in Menu::Run (this=0xbfe2a4a4) at menu.cpp:153
#18 0x0807db32 in AppWormux::main (this=0x817c760, argc=1, argv=0xbfe2a694)
    at main.cpp:85
#19 0x0807df5e in main (argc=1, argv=0xbfe2a694) at main.cpp:234
(gdb) k
Kill the program being debugged? (y or n) y
(gdb)