Anonymous
public text v1 · immutableimport pygame
from pygame.locals import *
pygame.init()
j = pygame.joystick.Joystick(0)
j.init()
while 1:
for event in pygame.event.get():
if event.type == JOYAXISMOTION:
print "axis:", event.axis, "value:", event.value
elif event.type == JOYBUTTONDOWN:
print "button_down:", event.button
elif event.type == JOYBUTTONUP:
print "button_up:", event.button